A General Development Platform for Play-on-table Game over Internet
碩士 === 國立交通大學 === 資訊工程系 === 87 === As the Internet grows rapidly, many new applications appear in Internet, and games over Internet get more and more popular. In the past, designers of Internet games needed to take care of many problems, such as network connecting, user registry and management, etc....
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ndltd-TW-087NCTU03920282016-06-13T04:16:03Z http://ndltd.ncl.edu.tw/handle/19710868540101042900 A General Development Platform for Play-on-table Game over Internet 網際網路上桌上型遊戲之發展平台 Jian-Jye Shyu 徐健智 碩士 國立交通大學 資訊工程系 87 As the Internet grows rapidly, many new applications appear in Internet, and games over Internet get more and more popular. In the past, designers of Internet games needed to take care of many problems, such as network connecting, user registry and management, etc. These problems make game designers not concentrate on game. In this thesis, we concentrate on traditional play-on-table games. There are many common features among them, such as the representation and operations of objects using in these games. After analysis, we propose a model for traditional play-on-table games. Base on this model, we can construct a development platform of play-on-table game over Internet. In this platform, the management, representation and operations of game objects have been a standard. The game designers only need to provide pictures of game objects and design the rules of games. Then we can easily build traditional play-on-table games over Internet. I-Chen Wu 吳毅成 1999 學位論文 ; thesis 46 zh-TW |
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碩士 === 國立交通大學 === 資訊工程系 === 87 === As the Internet grows rapidly, many new applications appear in Internet, and games over Internet get more and more popular. In the past, designers of Internet games needed to take care of many problems, such as network connecting, user registry and management, etc. These problems make game designers not concentrate on game.
In this thesis, we concentrate on traditional play-on-table games. There are many common features among them, such as the representation and operations of objects using in these games. After analysis, we propose a model for traditional play-on-table games. Base on this model, we can construct a development platform of play-on-table game over Internet. In this platform, the management, representation and operations of game objects have been a standard. The game designers only need to provide pictures of game objects and design the rules of games. Then we can easily build traditional play-on-table games over Internet.
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author2 |
I-Chen Wu |
author_facet |
I-Chen Wu Jian-Jye Shyu 徐健智 |
author |
Jian-Jye Shyu 徐健智 |
spellingShingle |
Jian-Jye Shyu 徐健智 A General Development Platform for Play-on-table Game over Internet |
author_sort |
Jian-Jye Shyu |
title |
A General Development Platform for Play-on-table Game over Internet |
title_short |
A General Development Platform for Play-on-table Game over Internet |
title_full |
A General Development Platform for Play-on-table Game over Internet |
title_fullStr |
A General Development Platform for Play-on-table Game over Internet |
title_full_unstemmed |
A General Development Platform for Play-on-table Game over Internet |
title_sort |
general development platform for play-on-table game over internet |
publishDate |
1999 |
url |
http://ndltd.ncl.edu.tw/handle/19710868540101042900 |
work_keys_str_mv |
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