A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments

碩士 === 國立成功大學 === 工程科學系 === 87 === Every participant on a networked multi-user virtual environment has to send his update message to others of the system, in order to keep the consistency of the scene for all the participants. As the number of users in the environment is grown, then the requirement...

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Main Authors: Dwen-Wei Shen, 沈敦蔚
Other Authors: Ming-Shi Wang
Format: Others
Language:zh-TW
Published: 1999
Online Access:http://ndltd.ncl.edu.tw/handle/62291644100614481152
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spelling ndltd-TW-087NCKU00280562015-10-13T17:54:33Z http://ndltd.ncl.edu.tw/handle/62291644100614481152 A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments 網路多人互動式虛擬環境上未知狀態推測演算法之研究 Dwen-Wei Shen 沈敦蔚 碩士 國立成功大學 工程科學系 87 Every participant on a networked multi-user virtual environment has to send his update message to others of the system, in order to keep the consistency of the scene for all the participants. As the number of users in the environment is grown, then the requirement of system bandwidth is also increased. To solve the bandwidth problem, prediction technologies are used to estimate the state of each participant on the environment locally. These prediction technologies are called “dead reckoning algorithms”. Dead reckoning algorithms predict the state of every user on the environment by using the collected nearest update messages from others. Linear Extrapolation, the dead reckoning algorithm of DIS(Distributed Interactive Simulation) and Kalman filter are usually used to predict the moving trajectory of the object on a networked multi-user virtual environment. In this thesis, grey theory is applied to do the prediction. The GM(1,1) model is used. It needs fewer history sample data and taked shorter time than the other three mentioned methods. Grey prediction is as accuracy as Kalman filter and DIS and has a smaller update message packets. It is shown that grey prediction is more suitable for dead reckoning algorithm than other prediction methods on networked multi-user virtual environments. Ming-Shi Wang 王明習 1999 學位論文 ; thesis 0 zh-TW
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description 碩士 === 國立成功大學 === 工程科學系 === 87 === Every participant on a networked multi-user virtual environment has to send his update message to others of the system, in order to keep the consistency of the scene for all the participants. As the number of users in the environment is grown, then the requirement of system bandwidth is also increased. To solve the bandwidth problem, prediction technologies are used to estimate the state of each participant on the environment locally. These prediction technologies are called “dead reckoning algorithms”. Dead reckoning algorithms predict the state of every user on the environment by using the collected nearest update messages from others. Linear Extrapolation, the dead reckoning algorithm of DIS(Distributed Interactive Simulation) and Kalman filter are usually used to predict the moving trajectory of the object on a networked multi-user virtual environment. In this thesis, grey theory is applied to do the prediction. The GM(1,1) model is used. It needs fewer history sample data and taked shorter time than the other three mentioned methods. Grey prediction is as accuracy as Kalman filter and DIS and has a smaller update message packets. It is shown that grey prediction is more suitable for dead reckoning algorithm than other prediction methods on networked multi-user virtual environments.
author2 Ming-Shi Wang
author_facet Ming-Shi Wang
Dwen-Wei Shen
沈敦蔚
author Dwen-Wei Shen
沈敦蔚
spellingShingle Dwen-Wei Shen
沈敦蔚
A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
author_sort Dwen-Wei Shen
title A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
title_short A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
title_full A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
title_fullStr A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
title_full_unstemmed A Study of Dead Reckoning Algorithms for Multi-User Virtual Environments
title_sort study of dead reckoning algorithms for multi-user virtual environments
publishDate 1999
url http://ndltd.ncl.edu.tw/handle/62291644100614481152
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