The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study

碩士 === 國立交通大學 === 應用藝術研究所 === 86 === Creativity has been a common issue in many research fields. However, thediscussion about creativity in the design thinking field are still in the preliminarystage. There are few empirical studies talked about creativit...

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Main Authors: chen, Chia-Fu, 陳家富
Other Authors: Tsung-Hsien Yang
Format: Others
Language:zh-TW
Published: 1998
Online Access:http://ndltd.ncl.edu.tw/handle/77502438148165513560
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spelling ndltd-TW-086NCTU05090022015-10-13T11:06:15Z http://ndltd.ncl.edu.tw/handle/77502438148165513560 The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study 發現問題在建築設計創造力中的角色 chen, Chia-Fu 陳家富 碩士 國立交通大學 應用藝術研究所 86 Creativity has been a common issue in many research fields. However, thediscussion about creativity in the design thinking field are still in the preliminarystage. There are few empirical studies talked about creativity in aspect of problem- finding. Csikszentmihalyi and Getzels(1976) have studied creativity inthe field of art with cognitive approach. They found that the time spend on the concern for problem-finding before beginning to draw are significantly related to creativity. This research attempt to study the following subject matters: during the process of architecture design, do the rate of problem-finding and problem-solving play an important and influential role to creativity. Moreover, this research tries to find some related phenomena and tries to identify a preliminary model about architectural design creativity and problem-finding. The method for this empirical research is protocol analysis. The work of the first experiment is to choose two subjects from eighteen students. One subject is a good designer with great creative ability; the other one is a good designer with weak creative ability. The work of the second experiment is protocol analysis experiment. The subject is required to think aloud in the design process. Protocol data is collected and encoded. Then the analysis is proceed by the transcript. The result of the empirical research reveals that problem-finding play an important and influential role to creativity. Moreover, the result also reveals that design process can be divided into two stage: problem-finding stage and problem-solving stage. Only the problem-finding stage plays an important role to creativity. Finally, we discover that there are two different kinds of problem-finding in the design process. Only one of them can influence creativity. Tsung-Hsien Yang 劉育東 1998 學位論文 ; thesis 95 zh-TW
collection NDLTD
language zh-TW
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sources NDLTD
description 碩士 === 國立交通大學 === 應用藝術研究所 === 86 === Creativity has been a common issue in many research fields. However, thediscussion about creativity in the design thinking field are still in the preliminarystage. There are few empirical studies talked about creativity in aspect of problem- finding. Csikszentmihalyi and Getzels(1976) have studied creativity inthe field of art with cognitive approach. They found that the time spend on the concern for problem-finding before beginning to draw are significantly related to creativity. This research attempt to study the following subject matters: during the process of architecture design, do the rate of problem-finding and problem-solving play an important and influential role to creativity. Moreover, this research tries to find some related phenomena and tries to identify a preliminary model about architectural design creativity and problem-finding. The method for this empirical research is protocol analysis. The work of the first experiment is to choose two subjects from eighteen students. One subject is a good designer with great creative ability; the other one is a good designer with weak creative ability. The work of the second experiment is protocol analysis experiment. The subject is required to think aloud in the design process. Protocol data is collected and encoded. Then the analysis is proceed by the transcript. The result of the empirical research reveals that problem-finding play an important and influential role to creativity. Moreover, the result also reveals that design process can be divided into two stage: problem-finding stage and problem-solving stage. Only the problem-finding stage plays an important role to creativity. Finally, we discover that there are two different kinds of problem-finding in the design process. Only one of them can influence creativity.
author2 Tsung-Hsien Yang
author_facet Tsung-Hsien Yang
chen, Chia-Fu
陳家富
author chen, Chia-Fu
陳家富
spellingShingle chen, Chia-Fu
陳家富
The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
author_sort chen, Chia-Fu
title The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
title_short The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
title_full The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
title_fullStr The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
title_full_unstemmed The Role of Problem-finding in Architectural Design Creativity: A Cognitive Study
title_sort role of problem-finding in architectural design creativity: a cognitive study
publishDate 1998
url http://ndltd.ncl.edu.tw/handle/77502438148165513560
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