Summary: | 碩士 === 國立交通大學 === 資訊工程學系 === 85 === Game softwares play an important role in software industry.
Internet has become a powerful weapon for media communication.
Designing game software based on the internet environment
will enable wide variety users to enjoy the game software. And
it has become an important business in software sector.
However, to develop a game software is time-consuming and
high cost. How to reduce the cost and time has become an
important issue for software developers. In this thesis, we,
from the computer software designer's role, attempt to
develop various software tools to help software designers to
ease the game design task. In this
thesis, we attempt to develop a playback system for user-
authorable network games. Specifically, a script language and
its translator is developed. Examples, such as card
games software, are used to demonstrate the applicability of
the proposed playback system under the network environment.
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