To Promote DIB Bitmap Display Effectively in Windows Environment

碩士 === 國立臺灣科技大學 === 電子工程學系 === 84 === In recent years, Raster Graphics has been used extensively. Raster Graphics mostly involves the storage, manipulation and rendering of bitmaps. In a simple environment, such as MS-DOS, we can use hardwa...

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Bibliographic Details
Main Authors: Tsung Pin Chuang, 莊聰彬
Other Authors: Mr. Hsu, Kuei-Min
Format: Others
Language:zh-TW
Published: 1996
Online Access:http://ndltd.ncl.edu.tw/handle/71740588285677840481
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Summary:碩士 === 國立臺灣科技大學 === 電子工程學系 === 84 === In recent years, Raster Graphics has been used extensively. Raster Graphics mostly involves the storage, manipulation and rendering of bitmaps. In a simple environment, such as MS-DOS, we can use hardware or software technique to get a optiomal performance in display speed. However, in the window systems, GDI (Graphics Device Interface) must coordinate with other process to share the resources, and user must use the routine provided by the system. Thus, the display speed can not be efficient. In this paper, by using the principle of bitmap, I will provide a technique using the Off-Screen buffer to reduce the display area and faster the display speed. I will apply this technique to the three methods of displaying bitmap, analyze the results, and demonstrate that this technique has much effect on improving the display speed.