Quadtree-based BTC-VQ Compression
碩士 === 國立交通大學 === 資訊科學學系 === 83 === A quadtree-based BTC-VQ coding method is proposed in the thesis for image compression. First, the image is partitioned into nonoverlapping 32*32 subimages. For each subimage, according to the smoothness of the gray valu...
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ndltd-TW-083NCTU03940602015-10-13T12:53:37Z http://ndltd.ncl.edu.tw/handle/35824021316228171636 Quadtree-based BTC-VQ Compression 以四分樹預做切割的區塊壓縮法 Ping-Hsen Hsu 許平顯 碩士 國立交通大學 資訊科學學系 83 A quadtree-based BTC-VQ coding method is proposed in the thesis for image compression. First, the image is partitioned into nonoverlapping 32*32 subimages. For each subimage, according to the smoothness of the gray values, the subimage is partioned using a quadtree segmentation. In order to improve the efficiency of the conventional quadtree structure, we propose three new methods, called position quadtree, bitmap quadtree, and position-VQ quadtree, to encode the segmentation quadtree. The number of bits needed to encode the segmentation quadtree is reduced significantly by using these three new methods. While coding the segmented blocks, the blocks with the size of 32*32, 16*16, and 8*8 are all coded using the mean value because they are identified as smooth blocks. On the other hand, the blocks with the size of 4*4 are classified into three categories: the smooth blocks, the texture blocks, and the edge blocks. A smooth block is coded using the mean value of the block. A texture block is coded with a 2-level BTC-VQ, while each edge block is coded using a 3-level BTC with VQ technique to improve the perceived quality. Simulation results show that good visual quality and low MSE are obtained. In addition, the bit rate is in the range of 0.7-0.9 bpp when the proposed QTBTC- VQ is used. Ja-Chen Lin 林志青 1995 學位論文 ; thesis 52 en_US |
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碩士 === 國立交通大學 === 資訊科學學系 === 83 === A quadtree-based BTC-VQ coding method is proposed in the thesis
for image compression. First, the image is partitioned into
nonoverlapping 32*32 subimages. For each subimage, according to
the smoothness of the gray values, the subimage is partioned
using a quadtree segmentation. In order to improve the
efficiency of the conventional quadtree structure, we propose
three new methods, called position quadtree, bitmap quadtree,
and position-VQ quadtree, to encode the segmentation quadtree.
The number of bits needed to encode the segmentation quadtree
is reduced significantly by using these three new methods.
While coding the segmented blocks, the blocks with the size of
32*32, 16*16, and 8*8 are all coded using the mean value
because they are identified as smooth blocks. On the other
hand, the blocks with the size of 4*4 are classified into three
categories: the smooth blocks, the texture blocks, and the edge
blocks. A smooth block is coded using the mean value of the
block. A texture block is coded with a 2-level BTC-VQ, while
each edge block is coded using a 3-level BTC with VQ technique
to improve the perceived quality. Simulation results show that
good visual quality and low MSE are obtained. In addition, the
bit rate is in the range of 0.7-0.9 bpp when the proposed QTBTC-
VQ is used.
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author2 |
Ja-Chen Lin |
author_facet |
Ja-Chen Lin Ping-Hsen Hsu 許平顯 |
author |
Ping-Hsen Hsu 許平顯 |
spellingShingle |
Ping-Hsen Hsu 許平顯 Quadtree-based BTC-VQ Compression |
author_sort |
Ping-Hsen Hsu |
title |
Quadtree-based BTC-VQ Compression |
title_short |
Quadtree-based BTC-VQ Compression |
title_full |
Quadtree-based BTC-VQ Compression |
title_fullStr |
Quadtree-based BTC-VQ Compression |
title_full_unstemmed |
Quadtree-based BTC-VQ Compression |
title_sort |
quadtree-based btc-vq compression |
publishDate |
1995 |
url |
http://ndltd.ncl.edu.tw/handle/35824021316228171636 |
work_keys_str_mv |
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