History, Repeating
This project is a study in doing the same thing again and again and again. It experiments with a purposefully reductive design strategy limited to the repetition of a single idea. Taking cues from other disciplines, it uses this incessant repetition to introduce a new affect to architecture based up...
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ndltd-RICE-oai-scholarship.rice.edu-1911-714812013-06-30T03:25:49ZHistory, RepeatingWhite, DuncanRepetition and VariationContinuous PresentOver and Over AgainNew York Historical SocietyMinimalist MusicAffect of RepetitionThis project is a study in doing the same thing again and again and again. It experiments with a purposefully reductive design strategy limited to the repetition of a single idea. Taking cues from other disciplines, it uses this incessant repetition to introduce a new affect to architecture based upon the experience of self-similar spaces in an uninterrupted and seemingly endless sequence. Finally, it reimagines the typology of the large history museum, proposing an open-ended series of moments of historical totality as an alternative to the cumulative or narrative unfolding of content. This thesis project is at once a primitive formal game and a spatially complex reinvention of a venerable American institution. It is an architectural contraption that reorders a universe of artifacts.Roberts, Bryony2013-06-28T13:26:19Z2013-06-28T13:26:35Z2013-06-28T13:26:19Z2013-06-28T13:26:35Z2013-052013-06-28May 20132013-06-28T13:26:35Zthesistextapplication/pdfhttp://hdl.handle.net/1911/71481123456789/ETD-2013-05-528eng |
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English |
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Repetition and Variation Continuous Present Over and Over Again New York Historical Society Minimalist Music Affect of Repetition |
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Repetition and Variation Continuous Present Over and Over Again New York Historical Society Minimalist Music Affect of Repetition White, Duncan History, Repeating |
description |
This project is a study in doing the same thing again and again and again. It experiments with a purposefully reductive design strategy limited to the repetition of a single idea. Taking cues from other disciplines, it uses this incessant repetition to introduce a new affect to architecture based upon the experience of self-similar spaces in an uninterrupted and seemingly endless sequence. Finally, it reimagines the typology of the large history museum, proposing an open-ended series of moments of historical totality as an alternative to the cumulative or narrative unfolding of content. This thesis project is at once a primitive formal game and a spatially complex reinvention of a venerable American institution. It is an architectural contraption that reorders a universe of artifacts. |
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Roberts, Bryony |
author_facet |
Roberts, Bryony White, Duncan |
author |
White, Duncan |
author_sort |
White, Duncan |
title |
History, Repeating |
title_short |
History, Repeating |
title_full |
History, Repeating |
title_fullStr |
History, Repeating |
title_full_unstemmed |
History, Repeating |
title_sort |
history, repeating |
publishDate |
2013 |
url |
http://hdl.handle.net/1911/71481 |
work_keys_str_mv |
AT whiteduncan historyrepeating |
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