Playing on the plane of immanence : notes on the resonance between body and image in music video games

In recent years computer games have been discussed by a variety of disciplines from various perspectives. A fundamental difference with other media, which is a point of continuous consideration, is the specific relationship between the viewer and the image, the player and the game apparatus, which i...

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Bibliographic Details
Main Author: Wiemer, Serjoscha
Other Authors: Calleja, Gordon (Response)
Format: Others
Language:English
Published: Universität Potsdam 2010
Subjects:
Online Access:http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-42765
http://opus.kobv.de/ubp/volltexte/2010/4276/
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spelling ndltd-Potsdam-oai-kobv.de-opus-ubp-42762013-01-08T00:59:19Z Playing on the plane of immanence : notes on the resonance between body and image in music video games Wiemer, Serjoscha The arts In recent years computer games have been discussed by a variety of disciplines from various perspectives. A fundamental difference with other media, which is a point of continuous consideration, is the specific relationship between the viewer and the image, the player and the game apparatus, which is a characteristic of video games as a dispositive. Terms such as immersion, participation, interactivity, or ergodic are an indication of the deep interest in this constellation. This paper explores the resonance between body and image in video games like REZ, SOUL CALIBUR and DANCE DANCE REVOLUTION from the perspective of a temporal ontology of the image, taking particular account of the structuring power of the interface and its subject positioning aspects. Universität Potsdam Philosophische Fakultät. Institut für Künste und Medien Calleja, Gordon (Response) 2010 Article application/pdf urn:nbn:de:kobv:517-opus-42765 http://opus.kobv.de/ubp/volltexte/2010/4276/ Digarec Series, 4 (2010), S. 166 - 195 eng http://opus.kobv.de/ubp/doku/urheberrecht.php
collection NDLTD
language English
format Others
sources NDLTD
topic The arts
spellingShingle The arts
Wiemer, Serjoscha
Playing on the plane of immanence : notes on the resonance between body and image in music video games
description In recent years computer games have been discussed by a variety of disciplines from various perspectives. A fundamental difference with other media, which is a point of continuous consideration, is the specific relationship between the viewer and the image, the player and the game apparatus, which is a characteristic of video games as a dispositive. Terms such as immersion, participation, interactivity, or ergodic are an indication of the deep interest in this constellation. This paper explores the resonance between body and image in video games like REZ, SOUL CALIBUR and DANCE DANCE REVOLUTION from the perspective of a temporal ontology of the image, taking particular account of the structuring power of the interface and its subject positioning aspects.
author2 Calleja, Gordon (Response)
author_facet Calleja, Gordon (Response)
Wiemer, Serjoscha
author Wiemer, Serjoscha
author_sort Wiemer, Serjoscha
title Playing on the plane of immanence : notes on the resonance between body and image in music video games
title_short Playing on the plane of immanence : notes on the resonance between body and image in music video games
title_full Playing on the plane of immanence : notes on the resonance between body and image in music video games
title_fullStr Playing on the plane of immanence : notes on the resonance between body and image in music video games
title_full_unstemmed Playing on the plane of immanence : notes on the resonance between body and image in music video games
title_sort playing on the plane of immanence : notes on the resonance between body and image in music video games
publisher Universität Potsdam
publishDate 2010
url http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-42765
http://opus.kobv.de/ubp/volltexte/2010/4276/
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