Using a serious game to motivate high school students to want to learn about history

<p> Serious games are games, whose primary goal is not entertainment, but instead education (Michael &amp; Chen, 2005). They have the capability of presenting the educational material into a way that is more engaging than traditional classroom instruction. The researcher has decided to dev...

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Main Author: Petkov, Marin M.
Language:EN
Published: Purdue University 2016
Subjects:
Online Access:http://pqdtopen.proquest.com/#viewpdf?dispub=10159573
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spelling ndltd-PROQUEST-oai-pqdtoai.proquest.com-101595732016-10-06T15:54:04Z Using a serious game to motivate high school students to want to learn about history Petkov, Marin M. Social sciences education|Educational technology <p> Serious games are games, whose primary goal is not entertainment, but instead education (Michael &amp; Chen, 2005). They have the capability of presenting the educational material into a way that is more engaging than traditional classroom instruction. The researcher has decided to develop a serious game called National Pastime. National Pastime is an online role playing game with the main goal of motivating high school students to learn about the Japanese internment camps that were established in the United States during World War II. The game intends to improve the students' motivation with its engaging story and gameplay.</p> Purdue University 2016-10-04 00:00:00.0 thesis http://pqdtopen.proquest.com/#viewpdf?dispub=10159573 EN
collection NDLTD
language EN
sources NDLTD
topic Social sciences education|Educational technology
spellingShingle Social sciences education|Educational technology
Petkov, Marin M.
Using a serious game to motivate high school students to want to learn about history
description <p> Serious games are games, whose primary goal is not entertainment, but instead education (Michael &amp; Chen, 2005). They have the capability of presenting the educational material into a way that is more engaging than traditional classroom instruction. The researcher has decided to develop a serious game called National Pastime. National Pastime is an online role playing game with the main goal of motivating high school students to learn about the Japanese internment camps that were established in the United States during World War II. The game intends to improve the students' motivation with its engaging story and gameplay.</p>
author Petkov, Marin M.
author_facet Petkov, Marin M.
author_sort Petkov, Marin M.
title Using a serious game to motivate high school students to want to learn about history
title_short Using a serious game to motivate high school students to want to learn about history
title_full Using a serious game to motivate high school students to want to learn about history
title_fullStr Using a serious game to motivate high school students to want to learn about history
title_full_unstemmed Using a serious game to motivate high school students to want to learn about history
title_sort using a serious game to motivate high school students to want to learn about history
publisher Purdue University
publishDate 2016
url http://pqdtopen.proquest.com/#viewpdf?dispub=10159573
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