Rim: explore a change of perspective in virtual reality.

Player perspective is a vital and rudimentary component of game design. Perspective defines points of view (POV) and what the player as a particular character can both see and interact with. Perspective can greatly affect player agency in making decisions and getting feedback from the game world. Ho...

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Online Access:http://hdl.handle.net/2047/D20290270
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spelling ndltd-NEU--neu-cj82rk3932021-04-13T05:14:15ZRim: explore a change of perspective in virtual reality.Player perspective is a vital and rudimentary component of game design. Perspective defines points of view (POV) and what the player as a particular character can both see and interact with. Perspective can greatly affect player agency in making decisions and getting feedback from the game world. However, the change in perspective and character embodiment as a part of player agency is rarely explored in video games. In the paper, Rim is introduced as an adventure spatial puzzle game in VR which uses the core mechanic of changing perspective as the principal form of player agency.http://hdl.handle.net/2047/D20290270
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description Player perspective is a vital and rudimentary component of game design. Perspective defines points of view (POV) and what the player as a particular character can both see and interact with. Perspective can greatly affect player agency in making decisions and getting feedback from the game world. However, the change in perspective and character embodiment as a part of player agency is rarely explored in video games. In the paper, Rim is introduced as an adventure spatial puzzle game in VR which uses the core mechanic of changing perspective as the principal form of player agency.
title Rim: explore a change of perspective in virtual reality.
spellingShingle Rim: explore a change of perspective in virtual reality.
title_short Rim: explore a change of perspective in virtual reality.
title_full Rim: explore a change of perspective in virtual reality.
title_fullStr Rim: explore a change of perspective in virtual reality.
title_full_unstemmed Rim: explore a change of perspective in virtual reality.
title_sort rim: explore a change of perspective in virtual reality.
publishDate
url http://hdl.handle.net/2047/D20290270
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