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ndltd-NEU--neu-cj82nd86x2021-05-27T05:11:24ZAssessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.Over recent decades, virtual reality (VR) and robotic technologies have demonstrated the potential to enhance physical therapy. Despite their advantages, clinical adoption of these technology-based systems have been slow due to limited evidence that they are more effective than traditional therapy. Currently, VR and robotic technologies are used to automate conventional therapy. Hence, the success of technology-driven rehabilitation relies on the efficacy of conventional therapy. This efficacy, in turn, is limited by our knowledge of motor learning and recovery.http://hdl.handle.net/2047/D20213806
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Over recent decades, virtual reality (VR) and robotic technologies have demonstrated the potential to enhance physical therapy. Despite their advantages, clinical adoption of these technology-based systems have been slow due to limited evidence that they are more effective than traditional therapy. Currently, VR and robotic technologies are used to automate conventional therapy. Hence, the success of technology-driven rehabilitation relies on the efficacy of conventional
therapy. This efficacy, in turn, is limited by our knowledge of motor learning and recovery.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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Assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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assessing and enhancing complex skill learning with virtual environments: basic insights for motor rehabilitation.
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http://hdl.handle.net/2047/D20213806
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