Design and implementation of patient specific virtual reality systems for motor rehabilitation
There is a need for low-cost, in-home rehabilitation systems with increasing numbers of strokes per year. Therefore a virtual reality system for home use in rehabilitation of the hand and wrist that included hardware, middleware, and software was created and tested with healthy subjects. The Angle T...
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Online Access: | http://hdl.handle.net/2047/d20002918 |
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