A novel video game peripheral for detecting fine hand motion and providing haptic feedback
Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012. === Cataloged from PDF version of thesis. === Includes bibliographical references (p. 51-53). === This thesis documents the design and implementation of a game controller glove that employs optical tracking...
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Format: | Others |
Language: | English |
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Massachusetts Institute of Technology
2012
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Online Access: | http://hdl.handle.net/1721.1/74910 |
Summary: | Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012. === Cataloged from PDF version of thesis. === Includes bibliographical references (p. 51-53). === This thesis documents the design and implementation of a game controller glove that employs optical tracking technology to detect movement of the hand and fingers. The vision algorithm captures an image from a webcam in real-time and determines the centroids of colored sections on a glove worn by the player; assigning a distinctive identifier for each section which is associated with a 3D model retrieved from a preexisting library. A Vivitouch artificial muscle module is also mounted to the top of the glove to provide vibratory haptic feedback to the user. The system has been user tested and a number of potential use scenarios have been conceived for integration of the controller in various gaming applications. === by Samantha N. Powers and Lauren K. Gust. === S.B. |
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