Interactive specification and acquisition of depth from single images

Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001. === Includes bibliographical references (p. 99-101). === We describe a system for interactively acquiring depth for an image-based representation consisting of a single input image. We use layers of images with depth...

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Bibliographic Details
Main Author: Chen, Max, 1977-
Other Authors: Julie Dorsey.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2011
Subjects:
Online Access:http://hdl.handle.net/1721.1/65058
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spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-650582019-05-02T15:47:47Z Interactive specification and acquisition of depth from single images Chen, Max, 1977- Julie Dorsey. Massachusetts Institute of Technology. Dept. of Architecture. Massachusetts Institute of Technology. Dept. of Architecture. Architecture. Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001. Includes bibliographical references (p. 99-101). We describe a system for interactively acquiring depth for an image-based representation consisting of a single input image. We use layers of images with depth to represent the scene. Unlike traditional 3D modeling and rendering systems that require precise information that are usually difficult to model and manipulate, our system's emphasis is on ease of use, comprehensiveness, and use of potentially crude depth information. Depth is extracted by the user through intuitive, interactive tools using the powerful notion of selection. Once a set of pixels is selected, the user can assign depth by painting and chiseling, using shape from shading, applying filters, aligning and extracting shape from geometry primitives, or using level set methods. The ground plane tool provides an intuitive depth reference for all other tools and serves as an initial step in depth specification. Our system is based on pixels and selections, and therefore does not impose any restriction on the scene geometry. Our system allows the user to interactively perform high quality editing operations on SGI 02s and Octanes. We demonstrate the application of our system in the architectural design (relighting, sketching, 3D walkthroughs from images), complex photocompositing, and fine art exploration contexts. by Max Chen. S.M. 2011-08-01T14:33:55Z 2011-08-01T14:33:55Z 2001 2001 Thesis http://hdl.handle.net/1721.1/65058 49555722 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 101 p. application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Architecture.
spellingShingle Architecture.
Chen, Max, 1977-
Interactive specification and acquisition of depth from single images
description Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001. === Includes bibliographical references (p. 99-101). === We describe a system for interactively acquiring depth for an image-based representation consisting of a single input image. We use layers of images with depth to represent the scene. Unlike traditional 3D modeling and rendering systems that require precise information that are usually difficult to model and manipulate, our system's emphasis is on ease of use, comprehensiveness, and use of potentially crude depth information. Depth is extracted by the user through intuitive, interactive tools using the powerful notion of selection. Once a set of pixels is selected, the user can assign depth by painting and chiseling, using shape from shading, applying filters, aligning and extracting shape from geometry primitives, or using level set methods. The ground plane tool provides an intuitive depth reference for all other tools and serves as an initial step in depth specification. Our system is based on pixels and selections, and therefore does not impose any restriction on the scene geometry. Our system allows the user to interactively perform high quality editing operations on SGI 02s and Octanes. We demonstrate the application of our system in the architectural design (relighting, sketching, 3D walkthroughs from images), complex photocompositing, and fine art exploration contexts. === by Max Chen. === S.M.
author2 Julie Dorsey.
author_facet Julie Dorsey.
Chen, Max, 1977-
author Chen, Max, 1977-
author_sort Chen, Max, 1977-
title Interactive specification and acquisition of depth from single images
title_short Interactive specification and acquisition of depth from single images
title_full Interactive specification and acquisition of depth from single images
title_fullStr Interactive specification and acquisition of depth from single images
title_full_unstemmed Interactive specification and acquisition of depth from single images
title_sort interactive specification and acquisition of depth from single images
publisher Massachusetts Institute of Technology
publishDate 2011
url http://hdl.handle.net/1721.1/65058
work_keys_str_mv AT chenmax1977 interactivespecificationandacquisitionofdepthfromsingleimages
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