Design and analysis of a two-dimensional camera array

Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2005. === Includes bibliographical references (p. 153-158). === I present the design and analysis of a two-dimensional camera array for virtual studio applications. It is possible to substit...

Full description

Bibliographic Details
Main Author: Yang, Jason C. (Jason Chieh-Sheng), 1977-
Other Authors: Leonard McMillan.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2006
Subjects:
Online Access:http://hdl.handle.net/1721.1/30246
id ndltd-MIT-oai-dspace.mit.edu-1721.1-30246
record_format oai_dc
spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-302462019-05-02T16:38:03Z Design and analysis of a two-dimensional camera array Yang, Jason C. (Jason Chieh-Sheng), 1977- Leonard McMillan. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Electrical Engineering and Computer Science. Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2005. Includes bibliographical references (p. 153-158). I present the design and analysis of a two-dimensional camera array for virtual studio applications. It is possible to substitute conventional cameras and motion control devices with a real-time, light field camera array. I discuss a variety of camera architectures and describe a prototype system based on the "finite-viewpoints" design that allows multiple viewers to navigate virtual cameras in a dynamically changing light field captured in real time. The light field camera consists of 64 commodity video cameras connected to off-the-shelf computers. I employ a distributed rendering algorithm that overcomes the data bandwidth problems inherent in capturing light fields by selectively transmitting only those portions of the video streams that contribute to the desired virtual view. I also quantify the capabilities of a virtual camera rendered from a camera array in terms of the range of motion, range of rotation, and effective resolution. I compare these results to other configurations. From this analysis I provide a method for camera array designers to select and configure cameras to meet desired specifications. I demonstrate the system and the conclusions of the analysis with a number of examples that exploit dynamic light fields. by Jason Chieh-Sheng Yang. Ph.D. 2006-03-24T18:33:37Z 2006-03-24T18:33:37Z 2005 2005 Thesis http://hdl.handle.net/1721.1/30246 60805235 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 158 p. 9544111 bytes 9565776 bytes application/pdf application/pdf application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Electrical Engineering and Computer Science.
spellingShingle Electrical Engineering and Computer Science.
Yang, Jason C. (Jason Chieh-Sheng), 1977-
Design and analysis of a two-dimensional camera array
description Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2005. === Includes bibliographical references (p. 153-158). === I present the design and analysis of a two-dimensional camera array for virtual studio applications. It is possible to substitute conventional cameras and motion control devices with a real-time, light field camera array. I discuss a variety of camera architectures and describe a prototype system based on the "finite-viewpoints" design that allows multiple viewers to navigate virtual cameras in a dynamically changing light field captured in real time. The light field camera consists of 64 commodity video cameras connected to off-the-shelf computers. I employ a distributed rendering algorithm that overcomes the data bandwidth problems inherent in capturing light fields by selectively transmitting only those portions of the video streams that contribute to the desired virtual view. I also quantify the capabilities of a virtual camera rendered from a camera array in terms of the range of motion, range of rotation, and effective resolution. I compare these results to other configurations. From this analysis I provide a method for camera array designers to select and configure cameras to meet desired specifications. I demonstrate the system and the conclusions of the analysis with a number of examples that exploit dynamic light fields. === by Jason Chieh-Sheng Yang. === Ph.D.
author2 Leonard McMillan.
author_facet Leonard McMillan.
Yang, Jason C. (Jason Chieh-Sheng), 1977-
author Yang, Jason C. (Jason Chieh-Sheng), 1977-
author_sort Yang, Jason C. (Jason Chieh-Sheng), 1977-
title Design and analysis of a two-dimensional camera array
title_short Design and analysis of a two-dimensional camera array
title_full Design and analysis of a two-dimensional camera array
title_fullStr Design and analysis of a two-dimensional camera array
title_full_unstemmed Design and analysis of a two-dimensional camera array
title_sort design and analysis of a two-dimensional camera array
publisher Massachusetts Institute of Technology
publishDate 2006
url http://hdl.handle.net/1721.1/30246
work_keys_str_mv AT yangjasoncjasonchiehsheng1977 designandanalysisofatwodimensionalcameraarray
_version_ 1719044281207881728