Designing a tutorial for a multiplatform and multiplayer virtual reality game

This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. === Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 === Cataloged from student-sub...

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Main Author: Fan, Jing,M. Eng.Massachusetts Institute of Technology.
Other Authors: Eric Klopfer.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2019
Subjects:
Online Access:https://hdl.handle.net/1721.1/121670
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spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-1216702019-07-25T04:18:39Z Designing a tutorial for a multiplatform and multiplayer virtual reality game Fan, Jing,M. Eng.Massachusetts Institute of Technology. Eric Klopfer. Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science. Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science Electrical Engineering and Computer Science. This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 Cataloged from student-submitted PDF version of thesis. Includes bibliographical references (pages 72-73). In order to explore the role of virtual reality (VR) in education, the Collaborative Learning Environment in Virtual Reality (CLEVR) team is building a multiplatform and multiplayer game, Cellverse, that targets high school biology students. The game familiarizes players with cellular organelles and processes as well as encourages them to collaborate to achieve a goal. Due to the novelty of VR and the intricacy of the game, a tutorial is useful to introduce the rules and objectives of the game, and to provide an even playing field to players with various gaming and VR experiences. This thesis presents the design, implementation, and user test procedures and results of the tutorial. Specifically, it discusses the considerations around key design decisions, the problems found in user tests, and the solutions used to resolve such problems. In addition to the implementation of a tutorial for the Cellverse game, this thesis contributed towards the exploration of creating a tutorial that first works with individual players and then brings them together to collaborate from both in and out of VR. by Jing Fan. M. Eng. M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science 2019-07-15T20:32:37Z 2019-07-15T20:32:37Z 2019 2019 Thesis https://hdl.handle.net/1721.1/121670 1102055956 eng MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission. http://dspace.mit.edu/handle/1721.1/7582 94 pages application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Electrical Engineering and Computer Science.
spellingShingle Electrical Engineering and Computer Science.
Fan, Jing,M. Eng.Massachusetts Institute of Technology.
Designing a tutorial for a multiplatform and multiplayer virtual reality game
description This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. === Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 === Cataloged from student-submitted PDF version of thesis. === Includes bibliographical references (pages 72-73). === In order to explore the role of virtual reality (VR) in education, the Collaborative Learning Environment in Virtual Reality (CLEVR) team is building a multiplatform and multiplayer game, Cellverse, that targets high school biology students. The game familiarizes players with cellular organelles and processes as well as encourages them to collaborate to achieve a goal. Due to the novelty of VR and the intricacy of the game, a tutorial is useful to introduce the rules and objectives of the game, and to provide an even playing field to players with various gaming and VR experiences. This thesis presents the design, implementation, and user test procedures and results of the tutorial. Specifically, it discusses the considerations around key design decisions, the problems found in user tests, and the solutions used to resolve such problems. In addition to the implementation of a tutorial for the Cellverse game, this thesis contributed towards the exploration of creating a tutorial that first works with individual players and then brings them together to collaborate from both in and out of VR. === by Jing Fan. === M. Eng. === M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science
author2 Eric Klopfer.
author_facet Eric Klopfer.
Fan, Jing,M. Eng.Massachusetts Institute of Technology.
author Fan, Jing,M. Eng.Massachusetts Institute of Technology.
author_sort Fan, Jing,M. Eng.Massachusetts Institute of Technology.
title Designing a tutorial for a multiplatform and multiplayer virtual reality game
title_short Designing a tutorial for a multiplatform and multiplayer virtual reality game
title_full Designing a tutorial for a multiplatform and multiplayer virtual reality game
title_fullStr Designing a tutorial for a multiplatform and multiplayer virtual reality game
title_full_unstemmed Designing a tutorial for a multiplatform and multiplayer virtual reality game
title_sort designing a tutorial for a multiplatform and multiplayer virtual reality game
publisher Massachusetts Institute of Technology
publishDate 2019
url https://hdl.handle.net/1721.1/121670
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