Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect
Motion controlling is a rapidly improving area of game technologies. In the last few years, motion sensing devices for video games such as Nintendo Wii, Microsoft Kinect for Xbox 360 and Sony PlayStation Move have gained popularity among players with many compatible motion controlled games. Microsof...
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ndltd-METU-oai-etd.lib.metu.edu.tr-http---etd.lib.metu.edu.tr-upload-12614606-index.pdf2013-01-07T23:18:17Z Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect Bozgeyikli, Evren C. QA Computer Software 76.75-76.765 Touchless Gesture Motion Tracking Kinect Motion Controlled Video Games Motion controlling is a rapidly improving area of game technologies. In the last few years, motion sensing devices for video games such as Nintendo Wii, Microsoft Kinect for Xbox 360 and Sony PlayStation Move have gained popularity among players with many compatible motion controlled games. Microsoft Kinect for Xbox 360 provides a controller free interaction system in which the player controls games by using only body movements. Although Kinect provides a natural way of interaction, rolling action of body joints are not recognized within the standard motion sensing scope of the tool. Aim of this thesis is to provide an improved gameplay system with an increased degree of freedom by introducing rolling axis of movement using Microsoft Kinect for Xbox 360 for motion sensing. This improved gameplay system provides the players a more natural and accurate way of motion controlled interaction, eliminating unnatural gestures that are needed to be memorized to compensate for lacking of the roll movement recognition. METU Isler, Veysi 2012-09-01 M.S. Thesis text/pdf http://etd.lib.metu.edu.tr/upload/12614606/index.pdf Eng To liberate the content for public access |
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QA Computer Software 76.75-76.765 Touchless Gesture Motion Tracking Kinect Motion Controlled Video Games |
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QA Computer Software 76.75-76.765 Touchless Gesture Motion Tracking Kinect Motion Controlled Video Games Bozgeyikli, Evren C. Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
description |
Motion controlling is a rapidly improving area of game technologies. In the last few years, motion sensing devices for video games such as Nintendo Wii, Microsoft Kinect for Xbox 360 and Sony PlayStation Move have gained popularity among players with many compatible motion controlled games. Microsoft Kinect for Xbox 360 provides a controller free interaction system in which the player controls games by using only body movements. Although Kinect provides a natural way of interaction, rolling action of body joints are not recognized within the standard motion sensing scope of the tool. Aim of this thesis is to provide an improved gameplay system with an increased degree of freedom by introducing rolling axis of movement using Microsoft Kinect for Xbox 360 for motion sensing. This improved gameplay system provides the players a more natural and accurate way of motion controlled interaction, eliminating unnatural gestures that are needed to be memorized to compensate for lacking of the roll movement recognition. |
author2 |
Isler, Veysi |
author_facet |
Isler, Veysi Bozgeyikli, Evren C. |
author |
Bozgeyikli, Evren C. |
author_sort |
Bozgeyikli, Evren C. |
title |
Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
title_short |
Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
title_full |
Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
title_fullStr |
Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
title_full_unstemmed |
Introducing Rolling Axis Into Motion Controlled Gameplay As A New Degree Of Freedom Using Microsoft Kinect |
title_sort |
introducing rolling axis into motion controlled gameplay as a new degree of freedom using microsoft kinect |
publisher |
METU |
publishDate |
2012 |
url |
http://etd.lib.metu.edu.tr/upload/12614606/index.pdf |
work_keys_str_mv |
AT bozgeyiklievrenc introducingrollingaxisintomotioncontrolledgameplayasanewdegreeoffreedomusingmicrosoftkinect |
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1716481622558113792 |