Design and implementation of a framework for immersive environments in a shared context

This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. Th...

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Main Author: Yves, Boussemart
Format: Others
Language:en
Published: McGill University 2005
Subjects:
Online Access:http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82473
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spelling ndltd-LACETR-oai-collectionscanada.gc.ca-QMM.824732014-02-13T03:52:28ZDesign and implementation of a framework for immersive environments in a shared contextYves, BoussemartComputer Science.This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. The purpose of this architecture is to allow users to quickly develop remote collaborative applications without the need to manage low level operations. The framework is comprised of multiple independent components: the Qave graphics engine, user trackers, sound spatializer, coherence server, communication library and overlapping projectors interface. Some components were already implemented when this work started and the contributions of this thesis are the graphics engine, the coherence server as well as the integration of the other components in that framework.McGill University2005Electronic Thesis or Dissertationapplication/pdfenalephsysno: 002227073proquestno: AAIMR12588Theses scanned by UMI/ProQuest.All items in eScholarship@McGill are protected by copyright with all rights reserved unless otherwise indicated.Master of Engineering (Department of Electrical and Computer Engineering.) http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82473
collection NDLTD
language en
format Others
sources NDLTD
topic Computer Science.
spellingShingle Computer Science.
Yves, Boussemart
Design and implementation of a framework for immersive environments in a shared context
description This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. The purpose of this architecture is to allow users to quickly develop remote collaborative applications without the need to manage low level operations. The framework is comprised of multiple independent components: the Qave graphics engine, user trackers, sound spatializer, coherence server, communication library and overlapping projectors interface. Some components were already implemented when this work started and the contributions of this thesis are the graphics engine, the coherence server as well as the integration of the other components in that framework.
author Yves, Boussemart
author_facet Yves, Boussemart
author_sort Yves, Boussemart
title Design and implementation of a framework for immersive environments in a shared context
title_short Design and implementation of a framework for immersive environments in a shared context
title_full Design and implementation of a framework for immersive environments in a shared context
title_fullStr Design and implementation of a framework for immersive environments in a shared context
title_full_unstemmed Design and implementation of a framework for immersive environments in a shared context
title_sort design and implementation of a framework for immersive environments in a shared context
publisher McGill University
publishDate 2005
url http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82473
work_keys_str_mv AT yvesboussemart designandimplementationofaframeworkforimmersiveenvironmentsinasharedcontext
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