Design and implementation of a framework for immersive environments in a shared context
This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. Th...
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ndltd-LACETR-oai-collectionscanada.gc.ca-QMM.824732014-02-13T03:52:28ZDesign and implementation of a framework for immersive environments in a shared contextYves, BoussemartComputer Science.This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. The purpose of this architecture is to allow users to quickly develop remote collaborative applications without the need to manage low level operations. The framework is comprised of multiple independent components: the Qave graphics engine, user trackers, sound spatializer, coherence server, communication library and overlapping projectors interface. Some components were already implemented when this work started and the contributions of this thesis are the graphics engine, the coherence server as well as the integration of the other components in that framework.McGill University2005Electronic Thesis or Dissertationapplication/pdfenalephsysno: 002227073proquestno: AAIMR12588Theses scanned by UMI/ProQuest.All items in eScholarship@McGill are protected by copyright with all rights reserved unless otherwise indicated.Master of Engineering (Department of Electrical and Computer Engineering.) http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82473 |
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Computer Science. Yves, Boussemart Design and implementation of a framework for immersive environments in a shared context |
description |
This thesis presents the framework used in our research group---the Shared Reality Environment Lab---for use in our spatially immersive setups. Our main interest is the application of virtual reality techniques in the context of computer-mediated human to human communication and collaboration. The purpose of this architecture is to allow users to quickly develop remote collaborative applications without the need to manage low level operations. The framework is comprised of multiple independent components: the Qave graphics engine, user trackers, sound spatializer, coherence server, communication library and overlapping projectors interface. Some components were already implemented when this work started and the contributions of this thesis are the graphics engine, the coherence server as well as the integration of the other components in that framework. |
author |
Yves, Boussemart |
author_facet |
Yves, Boussemart |
author_sort |
Yves, Boussemart |
title |
Design and implementation of a framework for immersive environments in a shared context |
title_short |
Design and implementation of a framework for immersive environments in a shared context |
title_full |
Design and implementation of a framework for immersive environments in a shared context |
title_fullStr |
Design and implementation of a framework for immersive environments in a shared context |
title_full_unstemmed |
Design and implementation of a framework for immersive environments in a shared context |
title_sort |
design and implementation of a framework for immersive environments in a shared context |
publisher |
McGill University |
publishDate |
2005 |
url |
http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82473 |
work_keys_str_mv |
AT yvesboussemart designandimplementationofaframeworkforimmersiveenvironmentsinasharedcontext |
_version_ |
1716640523963334656 |