Load Balancing Schemes for Distributed Real-Time Interactive Virtual World Simulations

Over the last several years, there has been tremendous growth in online gaming (i. e. playing games over the internet). The Massively Multiplayer Online Role Playing Game (MMORPG) is one type of online game. An MMORPG is played within a virtual world. Users have an in-game representation...

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Bibliographic Details
Main Author: Cunningham, Ian Joseph
Format: Others
Language:en
Published: University of Waterloo 2006
Subjects:
Online Access:http://hdl.handle.net/10012/839