A non-recursive border finding algorithm for linear quadtree based images
Given a digital binary image represented in a linear quadtree, its border is to be found as another linear quadtree. A new algorithm is proposed that can generate the border in sorted order. A pattern is found for the order of the edge pixels of a node. The differences of the location codes for t...
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ndltd-LACETR-oai-collectionscanada.gc.ca-BVAU.2429-55452014-03-14T15:40:36Z A non-recursive border finding algorithm for linear quadtree based images Tang, Shao Kang Given a digital binary image represented in a linear quadtree, its border is to be found as another linear quadtree. A new algorithm is proposed that can generate the border in sorted order. A pattern is found for the order of the edge pixels of a node. The differences of the location codes for the edge pixels of a node with grouping factor g is stored in a lookup table. The lookup table also provides the information about which edge a given pixel is on. Through a probabilistic analysis, the new algorithm is able to avoid recursion which reduces the number of neighbour finding operations significantly. The algorithm performs better, when compared to the one by Yang & Lin, in both the run time (40% improvement) and the number of neighbour finding operations incurred (60% reduction). 2009-03-05T19:57:04Z 2009-03-05T19:57:04Z 1994 2009-03-05T19:57:04Z 1994-11 Electronic Thesis or Dissertation http://hdl.handle.net/2429/5545 eng UBC Retrospective Theses Digitization Project [http://www.library.ubc.ca/archives/retro_theses/] |
collection |
NDLTD |
language |
English |
sources |
NDLTD |
description |
Given a digital binary image represented in a linear quadtree, its border is
to be found as another linear quadtree. A new algorithm is proposed that
can generate the border in sorted order. A pattern is found for the order
of the edge pixels of a node. The differences of the location codes for the
edge pixels of a node with grouping factor g is stored in a lookup table.
The lookup table also provides the information about which edge a given
pixel is on. Through a probabilistic analysis, the new algorithm is able to
avoid recursion which reduces the number of neighbour finding operations
significantly. The algorithm performs better, when compared to the one by
Yang & Lin, in both the run time (40% improvement) and the number of
neighbour finding operations incurred (60% reduction). |
author |
Tang, Shao Kang |
spellingShingle |
Tang, Shao Kang A non-recursive border finding algorithm for linear quadtree based images |
author_facet |
Tang, Shao Kang |
author_sort |
Tang, Shao Kang |
title |
A non-recursive border finding algorithm for linear quadtree based images |
title_short |
A non-recursive border finding algorithm for linear quadtree based images |
title_full |
A non-recursive border finding algorithm for linear quadtree based images |
title_fullStr |
A non-recursive border finding algorithm for linear quadtree based images |
title_full_unstemmed |
A non-recursive border finding algorithm for linear quadtree based images |
title_sort |
non-recursive border finding algorithm for linear quadtree based images |
publishDate |
2009 |
url |
http://hdl.handle.net/2429/5545 |
work_keys_str_mv |
AT tangshaokang anonrecursiveborderfindingalgorithmforlinearquadtreebasedimages AT tangshaokang nonrecursiveborderfindingalgorithmforlinearquadtreebasedimages |
_version_ |
1716650660049453056 |