Optimal planning with approximate model-based reinforcement learning

Model-based reinforcement learning methods make efficient use of samples by building a model of the environment and planning with it. Compared to model-free methods, they usually take fewer samples to converge to the optimal policy. Despite that efficiency, model-based methods may not learn the op...

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Bibliographic Details
Main Author: Kao, Hai Feng
Language:English
Published: University of British Columbia 2012
Online Access:http://hdl.handle.net/2429/39889
Description
Summary:Model-based reinforcement learning methods make efficient use of samples by building a model of the environment and planning with it. Compared to model-free methods, they usually take fewer samples to converge to the optimal policy. Despite that efficiency, model-based methods may not learn the optimal policy due to structural modeling assumptions. In this thesis, we show that by combining model- based methods with hierarchically optimal recursive Q-learning (HORDQ) under a hierarchical reinforcement learning framework, the proposed approach learns the optimal policy even when the assumptions of the model are not all satisfied. The effectiveness of our approach is demonstrated with the Bus domain and Infinite Mario – a Java implementation of Nintendo’s Super Mario Brothers.