A pursuit method for video annotation

Video annotation is a process of describing or elaborating on objects or events represented in video. Part of this process involves time consuming manual interactions to define spatio-temporal entities - such as a region of interest within the video. This dissertation proposes a pursuit method for v...

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Main Author: Foley-Fisher, Zoltan
Language:English
Published: University of British Columbia 2012
Online Access:http://hdl.handle.net/2429/43613
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spelling ndltd-LACETR-oai-collectionscanada.gc.ca-BVAU.-436132013-06-05T04:21:05ZA pursuit method for video annotationFoley-Fisher, ZoltanVideo annotation is a process of describing or elaborating on objects or events represented in video. Part of this process involves time consuming manual interactions to define spatio-temporal entities - such as a region of interest within the video. This dissertation proposes a pursuit method for video annotation to quickly define a particular type of spatio-temporal entity known as a point- based path. A pursuit method is particularly suited to annotation contexts when a precise bounding region is not needed, such as when annotators draw attention to objects in consumer video. We demonstrate the validity of the pursuit method with measurements of both accuracy and annotation time when annotators create point-based paths. Annotator tool designers can now chose a pursuit method for suitable annotation contexts.University of British Columbia2012-11-27T18:39:52Z2012-11-27T18:39:52Z20122012-11-272013-05Electronic Thesis or Dissertationhttp://hdl.handle.net/2429/43613eng
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language English
sources NDLTD
description Video annotation is a process of describing or elaborating on objects or events represented in video. Part of this process involves time consuming manual interactions to define spatio-temporal entities - such as a region of interest within the video. This dissertation proposes a pursuit method for video annotation to quickly define a particular type of spatio-temporal entity known as a point- based path. A pursuit method is particularly suited to annotation contexts when a precise bounding region is not needed, such as when annotators draw attention to objects in consumer video. We demonstrate the validity of the pursuit method with measurements of both accuracy and annotation time when annotators create point-based paths. Annotator tool designers can now chose a pursuit method for suitable annotation contexts.
author Foley-Fisher, Zoltan
spellingShingle Foley-Fisher, Zoltan
A pursuit method for video annotation
author_facet Foley-Fisher, Zoltan
author_sort Foley-Fisher, Zoltan
title A pursuit method for video annotation
title_short A pursuit method for video annotation
title_full A pursuit method for video annotation
title_fullStr A pursuit method for video annotation
title_full_unstemmed A pursuit method for video annotation
title_sort pursuit method for video annotation
publisher University of British Columbia
publishDate 2012
url http://hdl.handle.net/2429/43613
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