Optimal planning with approximate model-based reinforcement learning

Model-based reinforcement learning methods make efficient use of samples by building a model of the environment and planning with it. Compared to model-free methods, they usually take fewer samples to converge to the optimal policy. Despite that efficiency, model-based methods may not learn the opti...

Full description

Bibliographic Details
Main Author: Kao, Hai Feng
Language:English
Published: University of British Columbia 2012
Online Access:http://hdl.handle.net/2429/39889
id ndltd-LACETR-oai-collectionscanada.gc.ca-BVAU.-39889
record_format oai_dc
spelling ndltd-LACETR-oai-collectionscanada.gc.ca-BVAU.-398892013-06-05T04:20:13ZOptimal planning with approximate model-based reinforcement learningKao, Hai FengModel-based reinforcement learning methods make efficient use of samples by building a model of the environment and planning with it. Compared to model-free methods, they usually take fewer samples to converge to the optimal policy. Despite that efficiency, model-based methods may not learn the optimal policy due to structural modeling assumptions. In this thesis, we show that by combining model- based methods with hierarchically optimal recursive Q-learning (HORDQ) under a hierarchical reinforcement learning framework, the proposed approach learns the optimal policy even when the assumptions of the model are not all satisfied. The effectiveness of our approach is demonstrated with the Bus domain and Infinite Mario – a Java implementation of Nintendo’s Super Mario Brothers.University of British Columbia2012-01-04T20:01:51Z2012-01-04T20:01:51Z20112012-01-042012-05Electronic Thesis or Dissertationhttp://hdl.handle.net/2429/39889eng
collection NDLTD
language English
sources NDLTD
description Model-based reinforcement learning methods make efficient use of samples by building a model of the environment and planning with it. Compared to model-free methods, they usually take fewer samples to converge to the optimal policy. Despite that efficiency, model-based methods may not learn the optimal policy due to structural modeling assumptions. In this thesis, we show that by combining model- based methods with hierarchically optimal recursive Q-learning (HORDQ) under a hierarchical reinforcement learning framework, the proposed approach learns the optimal policy even when the assumptions of the model are not all satisfied. The effectiveness of our approach is demonstrated with the Bus domain and Infinite Mario – a Java implementation of Nintendo’s Super Mario Brothers.
author Kao, Hai Feng
spellingShingle Kao, Hai Feng
Optimal planning with approximate model-based reinforcement learning
author_facet Kao, Hai Feng
author_sort Kao, Hai Feng
title Optimal planning with approximate model-based reinforcement learning
title_short Optimal planning with approximate model-based reinforcement learning
title_full Optimal planning with approximate model-based reinforcement learning
title_fullStr Optimal planning with approximate model-based reinforcement learning
title_full_unstemmed Optimal planning with approximate model-based reinforcement learning
title_sort optimal planning with approximate model-based reinforcement learning
publisher University of British Columbia
publishDate 2012
url http://hdl.handle.net/2429/39889
work_keys_str_mv AT kaohaifeng optimalplanningwithapproximatemodelbasedreinforcementlearning
_version_ 1716588054285647872