Um método computacional livre de modelo esquelético para rastreamento e reconstrução em tempo real de múltiplos marcadores em sistemas de captura de movimento ópticos
Universidade de Uberaba === In the past years, motion capture has been widely used in many application areas. In movies and games, motion capture is frequently employed to animate virtual characters. In sports, motion capture and analyses focus on optimizing movements of athletes and injury preventi...
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Format: | Others |
Language: | Portuguese |
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Universidade Federal de Uberlândia
2016
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Online Access: | https://repositorio.ufu.br/handle/123456789/14320 |