Uma solução peer-to-peer para a implantação de jogos multiusuário baseada no padrão emergente MPEG-4 MU.
Made available in DSpace on 2016-06-02T19:05:17Z (GMT). No. of bitstreams: 1 DissMML.pdf: 1887422 bytes, checksum: 213fe8c28a477776b42e8c6ef861a171 (MD5) Previous issue date: 2003-08-21 === This work describes the implementation of a support structure to 3D virtual networked games, based on the em...
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Format: | Others |
Language: | Portuguese |
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Universidade Federal de São Carlos
2016
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Online Access: | https://repositorio.ufscar.br/handle/ufscar/313 |