Uma nova metodologia para renderização híbrida a taxas interativas combinando reflexões em espaço de tela com Ray Tracing em GPU
Made available in DSpace on 2019-03-29T23:53:40Z (GMT). No. of bitstreams: 0 Previous issue date: 2017-02-21 === Rendering engines are specialized softwares, built on graphics libraries, whose responsibility is to generate realistic tridimensional scenes, containing a robust description of the geo...
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Language: | Portuguese |
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Universidade de Fortaleza
2017
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Online Access: | https://uol.unifor.br/oul/ObraBdtdSiteTrazer.do?method=trazer&ns=true&obraCodigo=101082 http://dspace.unifor.br/handle/tede/101082 |