Parâmetros para a emulação do comportamento de clown por um personagem de jogo eletrônico

=== This work intends to settle programming parameters concerning an autonomous computer game character; specifically, it questions the viability of applying humor theories to a characters informational architecture. The purpose is to establish guidelines to the set up of a character aimed to belie...

Full description

Bibliographic Details
Main Author: Marcelo Antonio Bicalho dos Santos
Other Authors: Francisco Carlos de Carvalho Marinho
Format: Others
Language:Portuguese
Published: Universidade Federal de Minas Gerais 2011
Online Access:http://hdl.handle.net/1843/JSSS-8QLLD2

Similar Items