Gaming Realism in Second Life

Virtual worlds are online communities that enable user interaction via avatars in a computer-based simulated environment. In recent years, the fast growth of virtual worlds and their enormous potential for various applications have attracted much attention. Though the uses of virtual worlds are beco...

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Bibliographic Details
Main Author: Zhang, Dan
Format: Others
Published: Digital Archive @ GSU 2009
Subjects:
Online Access:http://digitalarchive.gsu.edu/communication_theses/49
http://digitalarchive.gsu.edu/cgi/viewcontent.cgi?article=1048&context=communication_theses

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