Assessment and Treatment of Internet Gaming Disorder
Among both youth and adults, video gaming is a rapidly growing recreational activity. The American Psychiatric Association and the World Health Organization have identified problematic video gaming behavior as a clinical concern in need of further research and have conceptualized this condition as a...
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2020
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ndltd-ETSU-oai-dc.etsu.edu-etsu-works-102312021-10-21T05:04:12Z Assessment and Treatment of Internet Gaming Disorder Peter, Samuel C. Ginley, Meredith K. Pfund, Rory A. Among both youth and adults, video gaming is a rapidly growing recreational activity. The American Psychiatric Association and the World Health Organization have identified problematic video gaming behavior as a clinical concern in need of further research and have conceptualized this condition as a behavioral addiction. Empirically validated assessment tools may aid in case conceptualization, and cognitive-behavioral techniques have accrued some evidence supporting their efficacy when targeting internet gaming disorder. Clinicians should consider employing goal setting, behavior tracking, and functional analyses, and should consider increasing alternative pleasurable activities, incentivizing specific behavior changes, and integrating caregivers into treatment when working with adolescents. 2020-02-10T08:00:00Z text https://dc.etsu.edu/etsu-works/8967 http://dx.doi.org/10.1007/s42843-020-00005-2 ETSU Faculty Works Digital Commons @ East Tennessee State University video game addiction addiction treatment Psychology Clinical Psychology Cognitive Psychology |
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video game addiction addiction treatment Psychology Clinical Psychology Cognitive Psychology |
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video game addiction addiction treatment Psychology Clinical Psychology Cognitive Psychology Peter, Samuel C. Ginley, Meredith K. Pfund, Rory A. Assessment and Treatment of Internet Gaming Disorder |
description |
Among both youth and adults, video gaming is a rapidly growing recreational activity. The American Psychiatric Association and the World Health Organization have identified problematic video gaming behavior as a clinical concern in need of further research and have conceptualized this condition as a behavioral addiction. Empirically validated assessment tools may aid in case conceptualization, and cognitive-behavioral techniques have accrued some evidence supporting their efficacy when targeting internet gaming disorder. Clinicians should consider employing goal setting, behavior tracking, and functional analyses, and should consider increasing alternative pleasurable activities, incentivizing specific behavior changes, and integrating caregivers into treatment when working with adolescents. |
author |
Peter, Samuel C. Ginley, Meredith K. Pfund, Rory A. |
author_facet |
Peter, Samuel C. Ginley, Meredith K. Pfund, Rory A. |
author_sort |
Peter, Samuel C. |
title |
Assessment and Treatment of Internet Gaming Disorder |
title_short |
Assessment and Treatment of Internet Gaming Disorder |
title_full |
Assessment and Treatment of Internet Gaming Disorder |
title_fullStr |
Assessment and Treatment of Internet Gaming Disorder |
title_full_unstemmed |
Assessment and Treatment of Internet Gaming Disorder |
title_sort |
assessment and treatment of internet gaming disorder |
publisher |
Digital Commons @ East Tennessee State University |
publishDate |
2020 |
url |
https://dc.etsu.edu/etsu-works/8967 http://dx.doi.org/10.1007/s42843-020-00005-2 |
work_keys_str_mv |
AT petersamuelc assessmentandtreatmentofinternetgamingdisorder AT ginleymeredithk assessmentandtreatmentofinternetgamingdisorder AT pfundrorya assessmentandtreatmentofinternetgamingdisorder |
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