Learning to Be Human by Pretending to Be Elves, Dwarves, and Mages: A Phenomenological Aesthetic of Video Games
Thesis advisor: Eileen Sweeney === This paper combines principles from aesthetic cognitivism with phenomenological embodiment as explained by Maurice Merleau-Ponty in order to construct both an argument for video games as a form of art as well as a method for appreciating them. I argue that the uniq...
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Format: | Others |
Language: | English |
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Boston College
2014
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Online Access: | http://hdl.handle.net/2345/3886 |