Real-time game theoretic coordination of competitive mobility-on-demand systems
Original manuscript March 14, 2013
Main Authors: | , |
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Other Authors: | , |
Format: | Article |
Language: | English |
Published: |
Institute of Electrical and Electronics Engineers (IEEE),
2013-10-30T15:10:48Z.
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Subjects: | |
Online Access: | Get fulltext |
Summary: | Original manuscript March 14, 2013 This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies provide pickup-delivery service in populated areas. The companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, aim to maximize their own net profit at each time instant. We formulate the strategic interconnection among the companies as a real-time game. We propose an algorithm to achieve vehicle balance and practical regulation of the user queueing network. We quantify the relation between the regulation error and the system parameters. |
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