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|a dc
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|a Dublon, Gershon
|e author
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|a Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
|e contributor
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|a Massachusetts Institute of Technology. Media Laboratory
|e contributor
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|a Massachusetts Institute of Technology. Responsive Environments Group
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|a Program in Media Arts and Sciences
|q (Massachusetts Institute of Technology)
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|a Dublon, Gershon
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|a Pardue, Laurel Smith
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|a Mayton, Brian Dean
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|a Swartz, Noah
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|a Joliat, Nicholas
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|a Hurst, Patrick M.
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|a Paradiso, Joseph A.
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|a Swartz, Noah
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|a Joliat, Nicholas
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|a Pardue, Laurel Smith
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|a Mayton, Brian Dean
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|a Hurst, Patrick M.
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|a Paradiso, Joseph A
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|a DoppelLab: Tools for exploring and harnessing multimodal sensor network data
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|b Institute of Electrical and Electronics Engineers (IEEE),
|c 2013-09-11T18:46:56Z.
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|z Get fulltext
|u http://hdl.handle.net/1721.1/80402
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|a We present DoppelLab, an immersive sensor data browser built on a 3-d game engine. DoppelLab unifies independent sensor networks and data sources within the spatial framework of a building. Animated visualizations and sonifications serve as representations of real-time data within the virtual space.
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|a Intel Corporation
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|a Massachusetts Institute of Technology. Media Laboratory
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|a Things That Think Consortium
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|a en_US
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|a Article
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|t 2011 IEEE SENSORS Proceedings
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