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56559 |
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|a dc
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|a Picard, Rosalind W.
|e author
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|a Program in Media Arts and Sciences
|q (Massachusetts Institute of Technology)
|e contributor
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|a Picard, Rosalind W.
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|a Picard, Rosalind W.
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|a Goodwin, Matthew
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|a Hoque, Mohammed Ehasanul
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|a Eckhardt, Micah Rye
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|a El Kaliouby, Rana
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|a Madsen, Miriam A.
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|a Goodwin, Matthew
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|a Hoque, Mohammed Ehasanul
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|a Eckhardt, Micah Rye
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|a El Kaliouby, Rana
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|a Madsen, Miriam A.
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|a Lessons from participatory design with adolescents on the autism spectrum
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|b Association for Computing Machinery,
|c 2010-07-15T15:15:16Z.
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|z Get fulltext
|u http://hdl.handle.net/1721.1/56559
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|a Participatory user interface design with adolescent users on the autism spectrum presents a number of unique challenges and opportunities. Through our work developing a system to help autistic adolescents learn to recognize facial expressions, we have learned valuable lessons about software and hardware design issues for this population. These lessons may also be helpful in assimilating iterative user input to customize technology for other populations with special needs.
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|a National Science Foundation (Grant No. 0555411)
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|a Things That Think Consortium
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|a en_US
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|a Autism
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|a ASD
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|a adolescents
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|a design
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|a user interface
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|a emotion detection
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|a facial expression analysis
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|a Article
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|t Conference on Human Factors in Computing Systems, CHI 2009
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