Visual Prediction of Priors for Articulated Object Interaction

Exploration in novel settings can be challenging without prior experience in similar domains. However, humans are able to build on prior experience quickly and efficiently. Children exhibit this behavior when playing with toys. For example, given a toy with a yellow and blue door, a child will explo...

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Bibliographic Details
Main Authors: Moses, Caris (Author), Noseworthy, Michael (Author), Kaelbling, Leslie P (Author), Lozano-Perez, Tomas (Author), Roy, Nicholas (Author)
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory (Contributor), Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science (Contributor)
Format: Article
Language:English
Published: Institute of Electrical and Electronics Engineers (IEEE), 2021-03-02T19:17:57Z.
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Online Access:Get fulltext
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100 1 0 |a Moses, Caris  |e author 
100 1 0 |a Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory  |e contributor 
100 1 0 |a Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science  |e contributor 
700 1 0 |a Noseworthy, Michael  |e author 
700 1 0 |a Kaelbling, Leslie P  |e author 
700 1 0 |a Lozano-Perez, Tomas  |e author 
700 1 0 |a Roy, Nicholas  |e author 
245 0 0 |a Visual Prediction of Priors for Articulated Object Interaction 
260 |b Institute of Electrical and Electronics Engineers (IEEE),   |c 2021-03-02T19:17:57Z. 
856 |z Get fulltext  |u https://hdl.handle.net/1721.1/130052 
520 |a Exploration in novel settings can be challenging without prior experience in similar domains. However, humans are able to build on prior experience quickly and efficiently. Children exhibit this behavior when playing with toys. For example, given a toy with a yellow and blue door, a child will explore with no clear objective, but once they have discovered how to open the yellow door, they will most likely be able to open the blue door much faster. Adults also exhibit this behaviour when entering new spaces such as kitchens. We develop a method, Contextual Prior Prediction, which provides a means of transferring knowledge between interactions in similar domains through vision. We develop agents that exhibit exploratory behavior with increasing efficiency, by learning visual features that are shared across environments, and how they correlate to actions. Our problem is formulated as a Contextual Multi-Armed Bandit where the contexts are images, and the robot has access to a parameterized action space. Given a novel object, the objective is to maximize reward with few interactions. A domain which strongly exhibits correlations between visual features and motion is kinemetically constrained mechanisms. We evaluate our method on simulated prismatic and revolute joints. 
546 |a en 
655 7 |a Article 
773 |t 2020 IEEE International Conference on Robotics and Automation