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125137 |
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|a Liu, Xin
|e author
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|a Massachusetts Institute of Technology. Media Laboratory
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|a Vega, Katia
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|a Qian, Jing
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|a Paradiso, Joseph
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|a Maes, Pattie
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|a Fluxa: Body Movements as a Social Display
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|b ACM Press,
|c 2020-05-08T15:05:01Z.
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|z Get fulltext
|u https://hdl.handle.net/1721.1/125137
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|a This paper presents Fluxa, a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), to generate mid-air displays on and around the body. When the user moves his/her limb, Fluxa displays a pattern that, due to retinal afterimage, can be perceived by the surrounding people. We envision Fluxa as a wearable display to foster social interactions. It can be used to enhance existing social gestures such as hand-waving to get attention, as a communicative tool that displays the speed and distance covered by joggers, and as a self-expression device that generates images while dancing. We discuss the advantages of Fluxa: a display size that could be much larger than the device itself, a semi-transparent display that allows users and others to see though it and promotes social interaction.
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|a en
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|a Article
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|t Proceedings of the 29th Annual Symposium on User Interface Software and Technology
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