Fluxa: Body Movements as a Social Display

This paper presents Fluxa, a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), to generate mid-air displays on and around the body. When the user moves his/her limb, Fluxa displays a pattern that, due to retinal afterimage, can be per...

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Bibliographic Details
Main Authors: Liu, Xin (Author), Vega, Katia (Author), Qian, Jing (Author), Paradiso, Joseph (Author), Maes, Pattie (Author)
Other Authors: Massachusetts Institute of Technology. Media Laboratory (Contributor)
Format: Article
Language:English
Published: ACM Press, 2020-05-08T15:05:01Z.
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Online Access:Get fulltext
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100 1 0 |a Liu, Xin  |e author 
100 1 0 |a Massachusetts Institute of Technology. Media Laboratory  |e contributor 
700 1 0 |a Vega, Katia  |e author 
700 1 0 |a Qian, Jing  |e author 
700 1 0 |a Paradiso, Joseph  |e author 
700 1 0 |a Maes, Pattie  |e author 
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856 |z Get fulltext  |u https://hdl.handle.net/1721.1/125137 
520 |a This paper presents Fluxa, a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), to generate mid-air displays on and around the body. When the user moves his/her limb, Fluxa displays a pattern that, due to retinal afterimage, can be perceived by the surrounding people. We envision Fluxa as a wearable display to foster social interactions. It can be used to enhance existing social gestures such as hand-waving to get attention, as a communicative tool that displays the speed and distance covered by joggers, and as a self-expression device that generates images while dancing. We discuss the advantages of Fluxa: a display size that could be much larger than the device itself, a semi-transparent display that allows users and others to see though it and promotes social interaction. 
546 |a en 
655 7 |a Article 
773 |t Proceedings of the 29th Annual Symposium on User Interface Software and Technology