Even 1 × n Edge-Matching and Jigsaw Puzzles are Really Hard

We prove the computational intractability of rotating and placing n square tiles into a 1 × n array such that adjacent tiles are compatible-either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as in jigsaw puzzles. Beyond basic NP-hardness, we prove that it is NP-har...

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Bibliographic Details
Main Authors: Bosboom, Jeffrey William (Author), Demaine, Erik D (Author), Demaine, Martin L (Author), Hesterberg, Adam Classen (Author), Manurangsi, Pasin (Author), Yodpinyanee, Anak (Author)
Other Authors: Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science (Contributor), Massachusetts Institute of Technology. Department of Materials Science and Engineering (Contributor), Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory (Contributor)
Format: Article
Language:English
Published: Information Processing Society of Japan (Jōhō Shori Gakkai), 2019-11-12T01:19:08Z.
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Online Access:Get fulltext
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100 1 0 |a Bosboom, Jeffrey William  |e author 
100 1 0 |a Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science  |e contributor 
100 1 0 |a Massachusetts Institute of Technology. Department of Materials Science and Engineering  |e contributor 
100 1 0 |a Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory  |e contributor 
700 1 0 |a Demaine, Erik D  |e author 
700 1 0 |a Demaine, Martin L  |e author 
700 1 0 |a Hesterberg, Adam Classen  |e author 
700 1 0 |a Manurangsi, Pasin  |e author 
700 1 0 |a Yodpinyanee, Anak  |e author 
245 0 0 |a Even 1 × n Edge-Matching and Jigsaw Puzzles are Really Hard 
260 |b Information Processing Society of Japan (Jōhō Shori Gakkai),   |c 2019-11-12T01:19:08Z. 
856 |z Get fulltext  |u https://hdl.handle.net/1721.1/122826 
520 |a We prove the computational intractability of rotating and placing n square tiles into a 1 × n array such that adjacent tiles are compatible-either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as in jigsaw puzzles. Beyond basic NP-hardness, we prove that it is NP-hard even to approximately maximize the number of placed tiles (allowing blanks), while satisfying the compatibility constraint between nonblank tiles, within a factor of 0.9999999702 (On the other hand, there is an easy 1/2 -approximation). This is the first (correct) proof of inapproximability for edge-matching and jigsaw puzzles. Along the way, we prove NP-hardness of distinguishing, for a directed graph on n nodes, between having a Hamiltonian path (length n - 1) and having at most 0.999999284(n - 1) edges that form a vertex-disjoint union of paths. We use this gap hardness and gap-preserving reductions to establish similar gap hardness for 1 × n jigsaw and edge-matching puzzles. Keywords: edge-matching puzzles; jigsaw puzzles; computational complexity; hardness of approximation 
546 |a en 
655 7 |a Article 
773 |t Journal of Information Processing