Strong games played on random graphs

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some target structure (such as a clique K[subscript k], a perfect ma...

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Bibliographic Details
Main Authors: Ferber, Asaf (Contributor), Pfister, Pascal (Author)
Other Authors: Massachusetts Institute of Technology. Department of Mathematics (Contributor)
Format: Article
Language:English
Published: European Mathematical Information Service (EMIS), 2017-06-19T15:06:48Z.
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Online Access:Get fulltext
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100 1 0 |a Ferber, Asaf  |e author 
100 1 0 |a Massachusetts Institute of Technology. Department of Mathematics  |e contributor 
100 1 0 |a Ferber, Asaf  |e contributor 
700 1 0 |a Pfister, Pascal  |e author 
245 0 0 |a Strong games played on random graphs 
260 |b European Mathematical Information Service (EMIS),   |c 2017-06-19T15:06:48Z. 
856 |z Get fulltext  |u http://hdl.handle.net/1721.1/110013 
520 |a In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some target structure (such as a clique K[subscript k], a perfect matching, a Hamilton cycle, etc.). In this paper we consider strong games played on the edge set of a random graph G ∼ G(n, p) on n vertices. We prove that G ∼ G(n, p) is typically such that Red can win the perfect matching game played on E(G), provided that p ∈ (0, 1) is a fixed constant. 
546 |a en_US 
655 7 |a Article 
773 |t Electronic Journal of Combinatorics