AR gone wild: two approaches to using augmented reality learning games in Zoos
Participants in Augmented Reality (AR) games are equipped with location-aware handheld computers, allowing players to physically move throughout a real world location while simultaneously triggering virtual information based on their physical location. Researchers are only beginning to understand ho...
Main Authors: | Perry, Judith P. (Contributor), Klopfer, Eric (Contributor), Norton, Marleigh (Contributor), Sutch, Dan (Author), Sandford, Richard (Author), Facer, Keri (Author) |
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Other Authors: | Massachusetts Institute of Technology. Department of Urban Studies and Planning (Contributor) |
Format: | Article |
Language: | English |
Published: |
Association for Computing Machinery (ACM),
2015-12-21T17:57:54Z.
|
Subjects: | |
Online Access: | Get fulltext |
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