Gamemunication: prosthetic communication ethnography of game Avatars

This study revisits Hymes' ethnography of communication for game avatars, functioning as a communication nexus connecting games and gamers. Hymes formulates his ethnography of communication into SPEAKING (Settings and Scenes, Participants, Ends, Act Sequences, Keys, Instrumentalities, Norms, an...

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Bibliographic Details
Main Authors: Purnomo, SF. Luthfie Arguby (Author), Purnama, SF. Lukfianka Sanjaya (Author), Untari, Lilik (Author), Nur Asiyah (Author), Novianni Anggraini (Author)
Format: Article
Language:English
Published: Penerbit Universiti Kebangsaan Malaysia, 2019.
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