Play2Learn: A Case of Game Based Learning Approach in ICT education
This study has utilised a game-based learning (GBL) approach using a case Play2Learn to engage students and enhance their programming skills sets. The paper gives a detailed narrative of how educational games were first mapped with the curriculum of a programming course, and then two separate studen...
Main Authors: | Christian, Shelly (Author), Mathrani, Anuradha (Author) |
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Format: | Others |
Published: |
ACIS,
2014-12-04T01:20:16Z.
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Subjects: | |
Online Access: | Get fulltext |
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