Play2Learn: A Case of Game Based Learning Approach in ICT education

This study has utilised a game-based learning (GBL) approach using a case Play2Learn to engage students and enhance their programming skills sets. The paper gives a detailed narrative of how educational games were first mapped with the curriculum of a programming course, and then two separate studen...

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Bibliographic Details
Main Authors: Christian, Shelly (Author), Mathrani, Anuradha (Author)
Format: Others
Published: ACIS, 2014-12-04T01:20:16Z.
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