Seamless virtual reality locomotion

This project explores creating alternative ways of locomotion and combining these locomotion systems together for virtual reality (VR) gaming. This allows users to seamlessly switch between multiple locomotion modes as they move through the virtual environment depending on terrain and location. This...

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Bibliographic Details
Main Author: Todoroki, Masaya (Author)
Other Authors: Bennett, Gregory (Contributor)
Format: Others
Published: Auckland University of Technology, 2018-07-12T22:14:54Z.
Subjects:
VR
Online Access:Get fulltext

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