Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak
Indonesia is known as a country which has a lot of physical cultures namely artifacts. In Central Java, artifacts based on religius are often found in Demak, as a Islamic civilization center in Java island. Demak is known as “Kota Wali” has various artifacts which stored in museum with condition suc...
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Universitas PGRI Semarang
2019-12-01
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Online Access: | http://journal.upgris.ac.id/index.php/JIU/article/view/4167 |
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doaj-ffdac516192342008737a3ac592afe322020-11-25T02:15:08ZindUniversitas PGRI SemarangJurnal informatika UPGRIS2460-48012477-66452019-12-015210.26877/jiu.v5i2.41672538Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung DemakDwi puji prabowo0Universitas Dian NUswantoroIndonesia is known as a country which has a lot of physical cultures namely artifacts. In Central Java, artifacts based on religius are often found in Demak, as a Islamic civilization center in Java island. Demak is known as “Kota Wali” has various artifacts which stored in museum with condition such as damage, broken, cracked, missing writing, and so on. This become problem in introducing them to the youth. On the other hand, they prefers play gadgets like smartphone rather than visit museum. Bases on these, authors design revitalization media of Demak Geat Mosque’s artifacts digitally. This research use qualitative method with observation and literature study techniques, the revitalization media is designed use design thinking method to produce prototype of interactive application which can be accessed through smartphone. The result of this research is prototype which presents information about Demak Great Mosque’s artifacts, which is expected to be an educational media for introducing them to the youth. Keywords—application, artifacts, Demak, Design Thinkinghttp://journal.upgris.ac.id/index.php/JIU/article/view/4167 |
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Indonesian |
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DOAJ |
author |
Dwi puji prabowo |
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Dwi puji prabowo Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak Jurnal informatika UPGRIS |
author_facet |
Dwi puji prabowo |
author_sort |
Dwi puji prabowo |
title |
Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak |
title_short |
Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak |
title_full |
Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak |
title_fullStr |
Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak |
title_full_unstemmed |
Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak |
title_sort |
prototype aplikasi interaktif sebagai media revitalisasi artefak masjid agung demak |
publisher |
Universitas PGRI Semarang |
series |
Jurnal informatika UPGRIS |
issn |
2460-4801 2477-6645 |
publishDate |
2019-12-01 |
description |
Indonesia is known as a country which has a lot of physical cultures namely artifacts. In Central Java, artifacts based on religius are often found in Demak, as a Islamic civilization center in Java island. Demak is known as “Kota Wali” has various artifacts which stored in museum with condition such as damage, broken, cracked, missing writing, and so on. This become problem in introducing them to the youth. On the other hand, they prefers play gadgets like smartphone rather than visit museum. Bases on these, authors design revitalization media of Demak Geat Mosque’s artifacts digitally. This research use qualitative method with observation and literature study techniques, the revitalization media is designed use design thinking method to produce prototype of interactive application which can be accessed through smartphone. The result of this research is prototype which presents information about Demak Great Mosque’s artifacts, which is expected to be an educational media for introducing them to the youth.
Keywords—application, artifacts, Demak, Design Thinking |
url |
http://journal.upgris.ac.id/index.php/JIU/article/view/4167 |
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