Children Designing Serious Games

It has long been a tradition in interaction design to involve users in order to better capture user needs and preferences. The involvement of children as informants and design partners is well documented for interaction design but its use in serious games design is much less reported. Where children...

Full description

Bibliographic Details
Main Authors: J.C. Read, G. Sim, A.J. Gregory, D. Xu, J.B. Ode
Format: Article
Language:English
Published: European Alliance for Innovation (EAI) 2013-03-01
Series:EAI Endorsed Transactions on Serious Games
Subjects:
Online Access:http://eudl.eu/doi/10.4108/trans.gbl.01-06.2013.e5

Similar Items