Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks

Abstract We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem is posed in terms of optimizing capa...

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Bibliographic Details
Main Authors: Juan Parras, Santiago Zazo, Jorge del Val, Javier Zazo, Sergio Valcarcel Macua
Format: Article
Language:English
Published: SpringerOpen 2017-04-01
Series:EURASIP Journal on Wireless Communications and Networking
Subjects:
Online Access:http://link.springer.com/article/10.1186/s13638-017-0857-8
Description
Summary:Abstract We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem is posed in terms of optimizing capacity, and it is solved in two ways: firstly, a surrogate function approach is used to approximate it as a pursuit-evasion game; secondly, the game is solved without that approximation. In both cases, Isaacs equations are used to find the solution. Finally, both approaches are compared in terms of relative distance and complexity.
ISSN:1687-1499