Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface

Recent improvements in imaging sensors and computing units have led to the development of a range of image-based human-machine interfaces (HMIs). An important approach in this direction is the use of dynamic hand gestures for a gesture-based interface, and some methods have been developed to provide...

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Main Authors: Seunghyeok Shin, Whoi-Yul Kim
Format: Article
Language:English
Published: IEEE 2020-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9032102/
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spelling doaj-fd3c09a407b3492b86057044bed045552021-03-30T01:27:28ZengIEEEIEEE Access2169-35362020-01-018502365024310.1109/ACCESS.2020.29801289032102Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based InterfaceSeunghyeok Shin0https://orcid.org/0000-0002-0324-5252Whoi-Yul Kim1https://orcid.org/0000-0003-0320-1409Department of Electronics and Computer Engineering, Hanyang University, Seoul, South KoreaDepartment of Electronics and Computer Engineering, Hanyang University, Seoul, South KoreaRecent improvements in imaging sensors and computing units have led to the development of a range of image-based human-machine interfaces (HMIs). An important approach in this direction is the use of dynamic hand gestures for a gesture-based interface, and some methods have been developed to provide real-time hand skeleton generation from depth images for dynamic hand gesture recognition. Towards this end, we propose a skeleton-based dynamic hand gesture recognition method that divides geometric features into multiple parts and uses a gated recurrent unit-recurrent neural network (GRU-RNN) for each feature part. Because each divided feature part has fewer dimensions than an entire feature, the number of hidden units required for optimization is reduced. As a result, we achieved similar recognition performance as the latest methods with fewer parameters.https://ieeexplore.ieee.org/document/9032102/Artificial neural networksgesture recognitionmulti-layer neural networkrecurrent neural networks
collection DOAJ
language English
format Article
sources DOAJ
author Seunghyeok Shin
Whoi-Yul Kim
spellingShingle Seunghyeok Shin
Whoi-Yul Kim
Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
IEEE Access
Artificial neural networks
gesture recognition
multi-layer neural network
recurrent neural networks
author_facet Seunghyeok Shin
Whoi-Yul Kim
author_sort Seunghyeok Shin
title Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
title_short Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
title_full Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
title_fullStr Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
title_full_unstemmed Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface
title_sort skeleton-based dynamic hand gesture recognition using a part-based gru-rnn for gesture-based interface
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2020-01-01
description Recent improvements in imaging sensors and computing units have led to the development of a range of image-based human-machine interfaces (HMIs). An important approach in this direction is the use of dynamic hand gestures for a gesture-based interface, and some methods have been developed to provide real-time hand skeleton generation from depth images for dynamic hand gesture recognition. Towards this end, we propose a skeleton-based dynamic hand gesture recognition method that divides geometric features into multiple parts and uses a gated recurrent unit-recurrent neural network (GRU-RNN) for each feature part. Because each divided feature part has fewer dimensions than an entire feature, the number of hidden units required for optimization is reduced. As a result, we achieved similar recognition performance as the latest methods with fewer parameters.
topic Artificial neural networks
gesture recognition
multi-layer neural network
recurrent neural networks
url https://ieeexplore.ieee.org/document/9032102/
work_keys_str_mv AT seunghyeokshin skeletonbaseddynamichandgesturerecognitionusingapartbasedgrurnnforgesturebasedinterface
AT whoiyulkim skeletonbaseddynamichandgesturerecognitionusingapartbasedgrurnnforgesturebasedinterface
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