A novel ACT-based video game to support mental health through embedded learning: a mixed-methods feasibility study protocol

Introduction In recent years, serious video games have been used to promote emotional regulation in individuals with mental health issues. Although these therapeutic strategies are innovative, they are limited with respect to scope of treatment, often focusing on specific cognitive skills, to help r...

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Bibliographic Details
Main Authors: Darren J Edwards, Andrew H Kemp
Format: Article
Language:English
Published: BMJ Publishing Group 2020-11-01
Series:BMJ Open
Online Access:https://bmjopen.bmj.com/content/10/11/e041667.full

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