Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders

Traditional challenges of creating a medical app include hearing the voices of various stakeholders as a collective rather than in a consultative process that is sequential. This report describes the development of a mobile (smartphone) app for adolescents with lupus as well as the process that was...

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Main Authors: Jessica Herschman, Todd Kasenberg, Deborah Levy, Natasha Ruth, Christy Taberner, Miriam Kaufman, Andrea Regina
Format: Article
Language:English
Published: Pan American Health Organization 2014-06-01
Series:Revista Panamericana de Salud Pública
Subjects:
Online Access:http://www.scielosp.org/scielo.php?script=sci_arttext&pid=S1020-49892014000500024&lng=en&tlng=en
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spelling doaj-fb9c3d12c6674d8d91cab15bb3fcb1ec2020-11-24T23:15:53ZengPan American Health OrganizationRevista Panamericana de Salud Pública1020-49892014-06-01355-6471476S1020-49892014000500024Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholdersJessica Herschman0Todd Kasenberg1Deborah Levy2Natasha Ruth3Christy Taberner4Miriam Kaufman5Andrea Regina6University of TorontoGuiding Star Communications and ConsultingUniversity of TorontoMedical University of South Carolina, CharlestonMohawk CollegeUniversity of TorontoUniversity of Toronto, TorontoTraditional challenges of creating a medical app include hearing the voices of various stakeholders as a collective rather than in a consultative process that is sequential. This report describes the development of a mobile (smartphone) app for adolescents with lupus as well as the process that was used to overcome the challenge described above. The development of the smartphone app addressed optimal ways to incorporate information about 1) lupus, including the effects of both the disease and the medications used to treat it; 2) how life choices can affect lupus patients' condition; and 3) ways to increase self-management and communication. The collaborative concept-generating and requirements-gathering methodology was used during a two-day workshop with a range of stakeholders (ages 16 - 59 years) that focused on leveraging user-centered design methods to generate guidance to mobile app developers. The app development process conducted during the workshop included the following steps: 1) recruiting a goal-focused collaborative group, 2) defining app objectives, 3) evaluating potential needs of users, 4) brainstorming app features and use-case modeling, 5) reviewing existing app features and prototypes, 6) refining functionalities, 7) writing user narratives, 8) visualizing navigation and feature design, and 9) identifying content. The use of creative devices such as drawing interfaces fostered fun, engagement, and sustained energy, and the use of a brainstorming technique leveraged methods that ensured an inclusive process so that even participants who were shy, quiet, or easily intimidated by "professionals" felt confident to contribute. In addition to a name change for the app, project outcomes included the selection of the following app features: symptom tracking; appointment and medication reminders; a social media component; a medical summary; easy navigation; informational content; gamification; and personalization (options for customization).http://www.scielosp.org/scielo.php?script=sci_arttext&pid=S1020-49892014000500024&lng=en&tlng=enAdolescentelupus eritematoso sistémicotecnología de la informacióninformática
collection DOAJ
language English
format Article
sources DOAJ
author Jessica Herschman
Todd Kasenberg
Deborah Levy
Natasha Ruth
Christy Taberner
Miriam Kaufman
Andrea Regina
spellingShingle Jessica Herschman
Todd Kasenberg
Deborah Levy
Natasha Ruth
Christy Taberner
Miriam Kaufman
Andrea Regina
Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
Revista Panamericana de Salud Pública
Adolescente
lupus eritematoso sistémico
tecnología de la información
informática
author_facet Jessica Herschman
Todd Kasenberg
Deborah Levy
Natasha Ruth
Christy Taberner
Miriam Kaufman
Andrea Regina
author_sort Jessica Herschman
title Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
title_short Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
title_full Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
title_fullStr Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
title_full_unstemmed Development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
title_sort development of a smartphone app for adolescents with lupus: a collaborative meeting-based methodology inclusive of a wide range of stakeholders
publisher Pan American Health Organization
series Revista Panamericana de Salud Pública
issn 1020-4989
publishDate 2014-06-01
description Traditional challenges of creating a medical app include hearing the voices of various stakeholders as a collective rather than in a consultative process that is sequential. This report describes the development of a mobile (smartphone) app for adolescents with lupus as well as the process that was used to overcome the challenge described above. The development of the smartphone app addressed optimal ways to incorporate information about 1) lupus, including the effects of both the disease and the medications used to treat it; 2) how life choices can affect lupus patients' condition; and 3) ways to increase self-management and communication. The collaborative concept-generating and requirements-gathering methodology was used during a two-day workshop with a range of stakeholders (ages 16 - 59 years) that focused on leveraging user-centered design methods to generate guidance to mobile app developers. The app development process conducted during the workshop included the following steps: 1) recruiting a goal-focused collaborative group, 2) defining app objectives, 3) evaluating potential needs of users, 4) brainstorming app features and use-case modeling, 5) reviewing existing app features and prototypes, 6) refining functionalities, 7) writing user narratives, 8) visualizing navigation and feature design, and 9) identifying content. The use of creative devices such as drawing interfaces fostered fun, engagement, and sustained energy, and the use of a brainstorming technique leveraged methods that ensured an inclusive process so that even participants who were shy, quiet, or easily intimidated by "professionals" felt confident to contribute. In addition to a name change for the app, project outcomes included the selection of the following app features: symptom tracking; appointment and medication reminders; a social media component; a medical summary; easy navigation; informational content; gamification; and personalization (options for customization).
topic Adolescente
lupus eritematoso sistémico
tecnología de la información
informática
url http://www.scielosp.org/scielo.php?script=sci_arttext&pid=S1020-49892014000500024&lng=en&tlng=en
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