Improving Real Time Motor Skills in Physical Education by Virtual Computerized Technology Training. A Successful Attempt at Teaching Novice Computer Users.

The present article is based on action researches of master's (MA) students majoring in physical education. The action researches were executed by the students as case studies. They took place as an integral part of the instruction in the course focused on improving their pupils' real time...

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Bibliographic Details
Main Author: Esther Zaretsky
Format: Article
Language:English
Published: International Institute of Informatics and Cybernetics 2015-04-01
Series:Journal of Systemics, Cybernetics and Informatics
Subjects:
Online Access:http://www.iiisci.org/Journal/CV$/sci/pdfs/CK342XE14.pdf
Description
Summary:The present article is based on action researches of master's (MA) students majoring in physical education. The action researches were executed by the students as case studies. They took place as an integral part of the instruction in the course focused on improving their pupils' real time motor skills in physical education through virtual computerized technology training. The main principle of the students' action research is applying the virtual computerized technology environment to the real time motor skills up to functioning successfully in physical education lessons without using computers, while controlling two dimensional (2D) and three dimensional (3D) space. The researcher taught this method to the MA students Such procedures were held among various populations. The findings support the research hypothesis. The virtual computerized training contributed to the cognitive thinking and to the cumulative knowledge enrichment in future experiences. In such a way, the knowledge impacts thinking development in future situations.
ISSN:1690-4524