Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment

The normal and disordered people balance ability classification is a key premise for rehabilitation training. This paper proposes a multi-barycentric area model (MBAM), which can be applied for accurate video analysis based classification. First, we have invited fifty-three subjects to wear an HTC (...

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Main Authors: Haiyan Jin, Le Xie, Zhaolin Xiao, Ting Zhou
Format: Article
Language:English
Published: MDPI AG 2019-06-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/19/12/2738
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spelling doaj-f5b58190bb0844b68edfae072a5486db2020-11-25T02:14:48ZengMDPI AGSensors1424-82202019-06-011912273810.3390/s19122738s19122738Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality EnvironmentHaiyan Jin0Le Xie1Zhaolin Xiao2Ting Zhou3Department of Computer Science and Engineering, Xi’an University of Technology, Xi’an 710048, ChinaDepartment of Computer Science and Engineering, Xi’an University of Technology, Xi’an 710048, ChinaDepartment of Computer Science and Engineering, Xi’an University of Technology, Xi’an 710048, ChinaDepartment of Computer Science and Engineering, Xi’an University of Technology, Xi’an 710048, ChinaThe normal and disordered people balance ability classification is a key premise for rehabilitation training. This paper proposes a multi-barycentric area model (MBAM), which can be applied for accurate video analysis based classification. First, we have invited fifty-three subjects to wear an HTC (High Tech Computer Corporation) VIVE (Very Immersive Virtual Experience) helmet and to walk ten meters while seeing a virtual environment. The subjects’ motion behaviors are collected as our balance ability classification dataset. Secondly, we use background differential algorithm and bilateral filtering as the preprocessing to alleviate the video noise and motion blur. Inspired by the balance principle of a tumbler, we introduce a MBAM model to describe the body balancing condition by computing the gravity center of a triangle area, which is surrounded by the upper, middle and lower parts of the human body. Finally, we can obtain the projection coordinates according to the center of gravity of the triangle, and get the roadmap of the subjects by connecting those projection coordinates. In the experiments, we adopt four kinds of metrics (the MBAM, the area variance, the roadmap and the walking speed) innumerical analysis to verify the effect of the proposed method. Experimental results show that the proposed method can obtain a more accurate classification for human balance ability. The proposed research may provide potential theoretical support for the clinical diagnosis and treatment for balance dysfunction patients.https://www.mdpi.com/1424-8220/19/12/2738balance ability classificationmulti-barycentric area modelvirtual realityvideo analysis
collection DOAJ
language English
format Article
sources DOAJ
author Haiyan Jin
Le Xie
Zhaolin Xiao
Ting Zhou
spellingShingle Haiyan Jin
Le Xie
Zhaolin Xiao
Ting Zhou
Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
Sensors
balance ability classification
multi-barycentric area model
virtual reality
video analysis
author_facet Haiyan Jin
Le Xie
Zhaolin Xiao
Ting Zhou
author_sort Haiyan Jin
title Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
title_short Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
title_full Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
title_fullStr Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
title_full_unstemmed Classification for Human Balance Capacity Based on Visual Stimulation under a Virtual Reality Environment
title_sort classification for human balance capacity based on visual stimulation under a virtual reality environment
publisher MDPI AG
series Sensors
issn 1424-8220
publishDate 2019-06-01
description The normal and disordered people balance ability classification is a key premise for rehabilitation training. This paper proposes a multi-barycentric area model (MBAM), which can be applied for accurate video analysis based classification. First, we have invited fifty-three subjects to wear an HTC (High Tech Computer Corporation) VIVE (Very Immersive Virtual Experience) helmet and to walk ten meters while seeing a virtual environment. The subjects’ motion behaviors are collected as our balance ability classification dataset. Secondly, we use background differential algorithm and bilateral filtering as the preprocessing to alleviate the video noise and motion blur. Inspired by the balance principle of a tumbler, we introduce a MBAM model to describe the body balancing condition by computing the gravity center of a triangle area, which is surrounded by the upper, middle and lower parts of the human body. Finally, we can obtain the projection coordinates according to the center of gravity of the triangle, and get the roadmap of the subjects by connecting those projection coordinates. In the experiments, we adopt four kinds of metrics (the MBAM, the area variance, the roadmap and the walking speed) innumerical analysis to verify the effect of the proposed method. Experimental results show that the proposed method can obtain a more accurate classification for human balance ability. The proposed research may provide potential theoretical support for the clinical diagnosis and treatment for balance dysfunction patients.
topic balance ability classification
multi-barycentric area model
virtual reality
video analysis
url https://www.mdpi.com/1424-8220/19/12/2738
work_keys_str_mv AT haiyanjin classificationforhumanbalancecapacitybasedonvisualstimulationunderavirtualrealityenvironment
AT lexie classificationforhumanbalancecapacitybasedonvisualstimulationunderavirtualrealityenvironment
AT zhaolinxiao classificationforhumanbalancecapacitybasedonvisualstimulationunderavirtualrealityenvironment
AT tingzhou classificationforhumanbalancecapacitybasedonvisualstimulationunderavirtualrealityenvironment
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