Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces

A high realism of avatars is beneficial for virtual reality experiences such as avatar-mediated communication and embodiment. Previous work, however, suggested that the usage of realistic virtual faces can lead to unexpected and undesired effects, including phenomena like the uncanny valley. This wo...

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Main Authors: C. Martin Grewe, Tuo Liu, Christoph Kahl, Andrea Hildebrandt, Stefan Zachow
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-04-01
Series:Frontiers in Virtual Reality
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/frvir.2021.619811/full
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spelling doaj-f582db706adf4f319c452bcaec06c5ba2021-04-12T05:30:50ZengFrontiers Media S.A.Frontiers in Virtual Reality2673-41922021-04-01210.3389/frvir.2021.619811619811Statistical Learning of Facial Expressions Improves Realism of Animated Avatar FacesC. Martin Grewe0Tuo Liu1Christoph Kahl2Andrea Hildebrandt3Stefan Zachow4Computational Diagnosis and Therapy Planning Group, Department of Visual and Data-Centric Computing, Zuse Institute Berlin (ZIB), Berlin, GermanyPsychological Methods and Statistics Division, Department of Psychology, Carl von Ossietzky Universität Oldenburg, Oldenburg, GermanyComputational Diagnosis and Therapy Planning Group, Department of Visual and Data-Centric Computing, Zuse Institute Berlin (ZIB), Berlin, GermanyPsychological Methods and Statistics Division, Department of Psychology, Carl von Ossietzky Universität Oldenburg, Oldenburg, GermanyComputational Diagnosis and Therapy Planning Group, Department of Visual and Data-Centric Computing, Zuse Institute Berlin (ZIB), Berlin, GermanyA high realism of avatars is beneficial for virtual reality experiences such as avatar-mediated communication and embodiment. Previous work, however, suggested that the usage of realistic virtual faces can lead to unexpected and undesired effects, including phenomena like the uncanny valley. This work investigates the role of photographic and behavioral realism of avatars with animated facial expressions on perceived realism and congruence ratings. More specifically, we examine ratings of photographic and behavioral realism and their mismatch in differently created avatar faces. Furthermore, we utilize these avatars to investigate the effect of behavioral realism on perceived congruence between video-recorded physical person’s expressions and their imitations by the avatar. We compared two types of avatars, both with four identities that were created from the same facial photographs. The first type of avatars contains expressions that were designed by an artistic expert. The second type contains expressions that were statistically learned from a 3D facial expression database. Our results show that the avatars containing learned facial expressions were rated more photographically and behaviorally realistic and possessed a lower mismatch between the two dimensions. They were also perceived as more congruent to the video-recorded physical person’s expressions. We discuss our findings and the potential benefit of avatars with learned facial expressions for experiences in virtual reality and future research on enfacement.https://www.frontiersin.org/articles/10.3389/frvir.2021.619811/fullbehavioral realismanimated avatar facesavatar creationstatistical face modelsphotographic realism
collection DOAJ
language English
format Article
sources DOAJ
author C. Martin Grewe
Tuo Liu
Christoph Kahl
Andrea Hildebrandt
Stefan Zachow
spellingShingle C. Martin Grewe
Tuo Liu
Christoph Kahl
Andrea Hildebrandt
Stefan Zachow
Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
Frontiers in Virtual Reality
behavioral realism
animated avatar faces
avatar creation
statistical face models
photographic realism
author_facet C. Martin Grewe
Tuo Liu
Christoph Kahl
Andrea Hildebrandt
Stefan Zachow
author_sort C. Martin Grewe
title Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
title_short Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
title_full Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
title_fullStr Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
title_full_unstemmed Statistical Learning of Facial Expressions Improves Realism of Animated Avatar Faces
title_sort statistical learning of facial expressions improves realism of animated avatar faces
publisher Frontiers Media S.A.
series Frontiers in Virtual Reality
issn 2673-4192
publishDate 2021-04-01
description A high realism of avatars is beneficial for virtual reality experiences such as avatar-mediated communication and embodiment. Previous work, however, suggested that the usage of realistic virtual faces can lead to unexpected and undesired effects, including phenomena like the uncanny valley. This work investigates the role of photographic and behavioral realism of avatars with animated facial expressions on perceived realism and congruence ratings. More specifically, we examine ratings of photographic and behavioral realism and their mismatch in differently created avatar faces. Furthermore, we utilize these avatars to investigate the effect of behavioral realism on perceived congruence between video-recorded physical person’s expressions and their imitations by the avatar. We compared two types of avatars, both with four identities that were created from the same facial photographs. The first type of avatars contains expressions that were designed by an artistic expert. The second type contains expressions that were statistically learned from a 3D facial expression database. Our results show that the avatars containing learned facial expressions were rated more photographically and behaviorally realistic and possessed a lower mismatch between the two dimensions. They were also perceived as more congruent to the video-recorded physical person’s expressions. We discuss our findings and the potential benefit of avatars with learned facial expressions for experiences in virtual reality and future research on enfacement.
topic behavioral realism
animated avatar faces
avatar creation
statistical face models
photographic realism
url https://www.frontiersin.org/articles/10.3389/frvir.2021.619811/full
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AT christophkahl statisticallearningoffacialexpressionsimprovesrealismofanimatedavatarfaces
AT andreahildebrandt statisticallearningoffacialexpressionsimprovesrealismofanimatedavatarfaces
AT stefanzachow statisticallearningoffacialexpressionsimprovesrealismofanimatedavatarfaces
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